game/modules_data/location/dragopsh.php

962 lines
50 KiB
PHP
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<?php
if (!defined('GAME')) {
die();
}
if ($u->room['file'] != 'dragopsh') {
return;
}
$d = new Dungeon;
$d->start();
function sendSysChat(string $message, bool $hasDn = false, bool $hasReceiver = false) {
global $u;
$cmsg = new ChatMessage();
$cmsg->setCity($u->info['city']);
$cmsg->setRoom($u->info['room']);
$cmsg->setText($message);
$cmsg->setType(6);
$cmsg->setTypeTime(1);
if ($hasDn) {
$cmsg->setDn($u->info['dnow']);
}
if ($hasReceiver) {
$cmsg->setTo($u->info['login']);
}
(new Chat())->sendMsg($cmsg);
}
$lab = mysql_fetch_array(mysql_query('SELECT * FROM `laba_now` WHERE `id` = "' . $u->info['dnow'] . '" LIMIT 1'));
if (!isset($lab['id'])) {
die('Поход в подземелье не найден...');
}
$varsitmsund = [//Вещи в сундуках
[4391, 1], [1043, 1], [3106, 1], [2544, 2], //array(2545,1),
[724, 1], [1187, 1], [1043, 1], [3106, 1], [2544, 2], //array(2545,1),
[724, 1], [1187, 1], [1043, 1], [3106, 1], [2544, 2], //array(2545,1),
[724, 1], [1187, 1], [1043, 1], [3106, 1], [2544, 2], //array(2545,1),
[724, 1], [1187, 1]];
$varsitm = [//Слабые ресурсы
[4373, 1], [4374, 1], [4375, 1], [4376, 1], [4377, 1], [4378, 1], [4379, 1], [4380, 1], [4381, 1], [4382, 1], [4383, 1], [4384, 1], [4385, 1], //
[4373, 1], [4374, 1], [4375, 1], [4376, 1], [4377, 1], [4378, 1], [4379, 1], [4380, 1], [4381, 1], [4382, 1], [4383, 1], [4384, 1], [4385, 1], //
[4373, 1], [4374, 1], [4375, 1], [4376, 1], [4377, 1], [4378, 1], [4379, 1], [4380, 1], [4381, 1], [4382, 1], [4383, 1], [4384, 1], [4385, 1]];
$varsitmart = [//Артефакты
[2109, 1], [2111, 1], [2099, 1], [2105, 1], [2122, 1], [2101, 1], [2114, 1], [2107, 1], [2108, 1]];
$map = mysql_fetch_array(mysql_query('SELECT `id`,`data`,`update` FROM `laba_map` WHERE `id` = "' . $u->info['dnow'] . '" LIMIT 1'));
if (!isset($map['id'])) {
die('Карта подземелий не найдена...');
}
$dies = mysql_fetch_array(mysql_query('SELECT COUNT(`id`) FROM `dungeon_actions` WHERE `uid` = "' . $u->info['id'] . '" AND `dn` = "' . $u->info['dnow'] . '" AND `vars` = "dielaba" LIMIT 1'));
$dies = $dies[0];
$map_d = json_decode($map['data']);
$varos = [];
$varos['trap1'] = mysql_fetch_array(mysql_query('SELECT `vals`,`time` FROM `laba_act` WHERE `uid` = "' . $u->info['id'] . '" AND `lib` = "' . $lab['id'] . '" AND `time` > "' . time() . '" AND `vars` = "trap1" ORDER BY `time` DESC LIMIT 1'));
$errors = '';
$effed = '';
if (isset($_GET['takeitm'])) {
$var = ['obj' => mysql_fetch_array(mysql_query('SELECT `i`.*,`m`.`name`,`m`.`inslot` FROM `laba_itm` AS `i` LEFT JOIN `items_main` AS `m` ON `m`.`id` = `i`.`itm` WHERE `i`.`id` = "' . mysql_real_escape_string($_GET['takeitm']) . '" AND `i`.`lib` = "' . $lab['id'] . '" AND `i`.`x` = "' . $u->info['x'] . '" AND `i`.`y` = "' . $u->info['y'] . '" LIMIT 1'))];
if (isset($var['obj']['id'])) {
if ($var['obj']['take'] == 0) {
$var['sex'] = '';
if ($u->info['sex'] == 1) {
$var['sex'] = 'а';
}
$var['text'] = '<b>' . $u->info['login'] . '</b> поднял' . $var['sex'] . ' предмет &quot;' . $var['obj']['name'] . '&quot;';
$errors .= '<b style="color: red">Вы подняли предмет &quot;' . $var['obj']['name'] . '&quot;</b>';
mysql_query('UPDATE `laba_itm` SET `take` = "' . $u->info['id'] . '" WHERE `id` = "' . $var['obj']['id'] . '" LIMIT 1');
if ($var['obj']['inslot'] > 0) {
$u->addItem($var['obj']['itm'], $u->info['id'], '|fromlaba=1|nosavelaba=1|nosale=1');
} else {
$u->addItem($var['obj']['itm'], $u->info['id'], '|fromlaba=1');
}
sendSysChat($var['text'], true);
} else {
$errors .= '<b style="color: red">Предмет кто-то поднял раньше Вас...</b>';
}
} else {
$errors = '<b style="color: red">Предмет не найден...</b>';
}
} elseif (isset($_GET['useobj'])) {
$var = ['obj' => mysql_fetch_array(mysql_query('SELECT * FROM `laba_obj` WHERE `id` = "' . mysql_real_escape_string($_GET['useobj']) . '" AND `lib` = "' . $lab['id'] . '" AND `x` = "' . $u->info['x'] . '" AND `y` = "' . $u->info['y'] . '" LIMIT 1'))];
if (isset($var['obj']['id'])) {
if ($var['obj']['use'] == 0) {
if ($var['obj']['type'] == 1) {
//сунудук
$var['sex'] = '';
if ($u->info['sex'] == 1) {
$var['sex'] = 'а';
}
//Выдаем ресурсы, свитки
if (rand(0, 100) < 25) {
//Выдаем арт varsitmart
$var['itm'] = $varsitm[mt_rand(0, count($varsitm) - 1)];
$var['itm'] = $var['itm'][0];
$var['itm'] = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . $var['itm'] . '" LIMIT 1'));
if (isset($var['itm']['id'])) {
mysql_query('INSERT INTO `laba_itm` (`uid`,`lib`,`time`,`itm`,`x`,`y`,`take`) VALUES (
"' . $u->info['id'] . '","' . $lab['id'] . '","' . time() . '","' . $var['itm']['id'] . '","' . $u->info['x'] . '","' . $u->info['y'] . '","0"
)');
} else {
$var['itm']['name'] = 'Предмет рассыпался на глазах...';
}
}
//Выдаем ресурсы, свитки
$var['itm'] = $varsitmsund[rand(0, count($varsitmsund) - 1)];
$var['itm'] = $var['itm'][0];
$var['itm'] = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . $var['itm'] . '" LIMIT 1'));
if (isset($var['itm']['id'])) {
$u->addItem($var['itm']['id'], $u->info['id'], '|fromlaba=1');
} else {
$var['itm']['name'] = 'Предмет рассыпался на глазах...';
}
$var['text'] = '<img width=40 height=25 src=https://img.new-combats.com/i/items/event_sunduk.gif> <b>' . $u->info['login'] . '</b> открыл' . $var['sex'] . ' сундук...и забрал &quot;' . $var['itm']['name'] . '&quot;';
sendSysChat($var['text'], true);
$errors .= '<img width="40" height="25" src="https://img.new-combats.com/i/items/event_sunduk.gif"> ' . $u->info['login'] . ' открыл' . $var['sex'] . ' сундук...и забрал &quot;' . $var['itm']['name'] . '&quot;';
$var['obj']['use'] = $u->info['id'];
} elseif ($var['obj']['type'] == 5) {
//Пандору
$var['sex'] = '';
if ($u->info['sex'] == 1) {
$var['sex'] = 'а';
}
//Выдаем ресурсы, свитки
if (rand(0, 100) < 70) {
//Выдаем арт varsitmart
$var['itm'] = $varsitmart[rand(0, count($varsitmart) - 1)];
$var['itm'] = $var['itm'][0];
$var['itm'] = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . $var['itm'] . '" LIMIT 1'));
if (isset($var['itm']['id'])) {
mysql_query('INSERT INTO `laba_itm` (`uid`,`lib`,`time`,`itm`,`x`,`y`,`take`) VALUES (
"' . $u->info['id'] . '","' . $lab['id'] . '","' . time() . '","' . $var['itm']['id'] . '","' . $u->info['x'] . '","' . $u->info['y'] . '","0"
)');
} else {
$var['itm']['name'] = 'Предмет рассыпался на глазах...';
}
}
$var['itm'] = $varsitm[rand(0, count($varsitm) - 1)];
$var['itm'] = $var['itm'][0];
$var['itm'] = mysql_fetch_array(mysql_query('SELECT `id`,`name` FROM `items_main` WHERE `id` = "' . $var['itm'] . '" LIMIT 1'));
if (isset($var['itm']['id'])) {
mysql_query('INSERT INTO `laba_itm` (`uid`,`lib`,`time`,`itm`,`x`,`y`,`take`) VALUES (
"' . $u->info['id'] . '","' . $lab['id'] . '","' . time() . '","' . $var['itm']['id'] . '","' . $u->info['x'] . '","' . $u->info['y'] . '","0"
)');
} else {
$var['itm']['name'] = 'Предмет рассыпался на глазах...';
}
$var['text'] = '<img width=40 height=25 src=https://img.new-combats.com/i/items/event_pandbox.gif> <b>' . $u->info['login'] . '</b> открыл' . $var['sex'] . ' Ящик Пандоры...';
sendSysChat($var['text'], true);
$errors .= '<img width="40" height="25" src="https://img.new-combats.com/i/items/event_pandbox.gif"> ' . $u->info['login'] . ' открыл' . $var['sex'] . ' Ящик Пандоры...';
$var['obj']['use'] = $u->info['id'];
} elseif ($var['obj']['type'] == 3) {
//Хилка
$var['sex'] = '';
if ($u->info['sex'] == 1) {
$var['sex'] = 'а';
}
$var['hpp'] = rand(2, 5) * 10;
$var['hp'] = round($u->stats['hpAll'] / 100 * $var['hpp']);
$u->stats['hpNow'] += $var['hp'];
if ($u->stats['hpNow'] > $u->stats['hpAll']) {
$u->stats['hpNow'] = $u->stats['hpAll'];
}
$var['text'] = '<img width=40 height=25 src=https://img.new-combats.com/i/items/event_heal.gif> <b>' . $u->info['login'] . '</b> пополнил' . $var['sex'] . ' здоровье, Уровень Жизни +' . $var['hpp'] . '% (+' . $var['hp'] . 'HP)';
mysql_query('UPDATE `stats` SET `hpNow` = "' . $u->stats['hpNow'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
sendSysChat($var['text'], true);
$errors .= '<img width="40" height="25" src="https://img.new-combats.com/i/items/event_heal.gif"> ' . $u->info['login'] . ' пополнил' . $var['sex'] . ' здоровье, Уровень Жизни +' . $var['hpp'] . '% (+' . $var['hp'] . 'HP)';
$var['obj']['use'] = $u->info['id'];
}
if ($var['obj']['use'] > 0) {
mysql_query('UPDATE `laba_obj` SET `use` = "' . $var['obj']['use'] . '" WHERE `id` = "' . $var['obj']['id'] . '" LIMIT 1');
}
} else {
$errors = '<font color=red><b>Кто-то уже использовал это до Вас...</b></font>';
}
} else {
$errors = '<font color=red><b>Обьект не найден...</b></font>';
}
unset($var);
}
//Генирация карты
$mapsee = '';
$real_x = $u->info['x'];
$real_y = $u->info['y'];
if ($real_y < 6) {
$real_y = 6;
}
if ($real_x < 6) {
$real_x = 6;
}
if ($real_y > count($map_d) - 7) {
$real_y = count($map_d) - 7;
}
if ($real_x > count($map_d) - 7) {
$real_x = count($map_d) - 7;
}
$objs = [];
$sp = mysql_query('SELECT * FROM `laba_obj` WHERE `lib` = "' . $lab['id'] . '" AND `x` > ' . ($real_x - 7) . ' AND `x` < ' . ($real_x + 7) . ' AND `y` > ' . ($real_y - 12) . ' AND `y` < ' . ($real_y + 12) . ' LIMIT 144');
while ($pl = mysql_fetch_array($sp)) {
$objs[$pl['x']][$pl['y']] = $pl;
}
$i = 1;
$goodgoo = [1 => 0, 2 => 0, 3 => 0, 4 => 0];
while ($i <= 4) {
$goto = ['x' => $u->info['y'], 'y' => $u->info['x']];
if ($i == 1) {
$goto['x']--;
} elseif ($i == 2) {
$goto['y']--;
} elseif ($i == 3) {
$goto['x']++;
} elseif ($i == 4) {
$goto['y']++;
}
if ($map_d[$goto['y']][$goto['x']] == 0 && $goto['x'] > 0 && $goto['x'] < count($map_d) - 1 && $u->info['timeGo'] <= time()) {
$goodgoo[$i] = 1;
}
$i++;
}
if (isset($_GET['goto'])) {
$goto = ['x' => $u->info['y'], 'y' => $u->info['x']];
if ($_GET['goto'] == 1) {
$goto['x']--;
} elseif ($_GET['goto'] == 2) {
$goto['y']--;
} elseif ($_GET['goto'] == 3) {
$goto['x']++;
} elseif ($_GET['goto'] == 4) {
$goto['y']++;
}
if ($goodgoo[$_GET['goto']] == 1 && $u->info['timeGo'] <= time()) {
//переходим
$u->info['y'] = $goto['x'];
$u->info['x'] = $goto['y'];
$real_x = $u->info['x'];
$real_y = $u->info['y'];
$varos['timego'] = 5;
if (isset($varos['trap1']['time'])) {
$varos['timego'] += 3;
}
if (isset($u->stats['speed_dungeon'])) {
$varos['timego'] = $varos['timego'] - floor($varos['timego'] / 100 * $u->stats['speed_dungeon']);
if ($varos['timego'] < 1) {
$varos['timego'] = 1;
}
}
$u->info['timeGo'] = time() + $varos['timego'];
$u->info['timeGoL'] = time();
mysql_query('UPDATE `stats` SET `x` = "' . $u->info['x'] . '" ,`y` = "' . $u->info['y'] . '",`timeGoL` = "' . $u->info['timeGoL'] . '",`timeGo` = "' . $u->info['timeGo'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
}
}
$tmdg = ($u->info['timeGo'] - time());
$tmdgl = ($u->info['timeGo'] - $u->info['timeGoL']);
$tmdgp = floor(100 - $tmdg / $tmdgl * 100);
if ($tmdgp < 1) {
$tmdgp = 1;
} elseif ($tmdgp > 100) {
$tmdgp = 100;
}
$tmdgm = 25 * $tmdgl;
$tmdg = floor(40 / 100 * $tmdgp);
if ($tmdg < 1) {
$tmdg = 1;
} elseif ($tmdg > 40) {
$tmdg = 40;
}
if ($real_y < 6) {
$real_y = 6;
}
if ($real_x < 6) {
$real_x = 6;
}
if ($real_y > count($map_d) - 7) {
$real_y = count($map_d) - 7;
}
if ($real_x > count($map_d) - 7) {
$real_x = count($map_d) - 7;
}
if (isset($_POST['exit'])) {
if ($lab['users'] < 2) {
//Удаляем подземелье
mysql_query('DELETE FROM `laba_now` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
mysql_query('DELETE FROM `laba_map` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
mysql_query('DELETE FROM `laba_obj` WHERE `lib` = "' . $lab['id'] . '"');
mysql_query('DELETE FROM `laba_act` WHERE `lib` = "' . $lab['id'] . '"');
mysql_query('DELETE FROM `laba_itm` WHERE `lib` = "' . $lab['id'] . '"');
} else {
$lab['users']--;
mysql_query('UPDATE `laba_now` SET `users` = "' . $lab['users'] . '" WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
}
mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u->info['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND `data` LIKE "%fromlaba=1%"');
mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u->info['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND `data` LIKE "%nosavelaba=1%"');
mysql_query('UPDATE `users` SET `room` = "369" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
mysql_query('UPDATE `stats` SET `dnow` = "0",`x`="0",`y`="0" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
//Выбрасываем предметы которые из подземелья
die('<script>location.href="main.php";</script>');
}
//Предметы в локации
$itms = '';
if (isset($objs[$u->info['x']][$u->info['y']]['id'])) {
$var = [];
$mitm = $objs[$u->info['x']][$u->info['y']];
if ($mitm['type'] == 6) {
//Случайный предмет
if ($mitm['vars'] < 25) {
$i = 0;
while ($i < $mitm['vars']) {
$var['add'] = $varsitm[rand(0, count($varsitm) - 1)];
if ($var['add'][1] > 0) {
$j = 0;
while ($j < $var['add'][1]) {
mysql_query('INSERT INTO `laba_itm` (`uid`,`lib`,`time`,`itm`,`x`,`y`,`take`) VALUES (
"' . $u->info['id'] . '","' . $lab['id'] . '","' . time() . '","' . $var['add'][0] . '","' . $u->info['x'] . '","' . $u->info['y'] . '","0"
)');
$j++;
}
}
$i++;
}
} else {
//Конкретный предмет
}
mysql_query('DELETE FROM `laba_obj` WHERE `id` = "' . $mitm['id'] . '" LIMIT 1');
} elseif ($mitm['type'] == 2) {
if ($mitm['use'] == 0) {
$tbtl = mysql_fetch_array(mysql_query('SELECT * FROM `battle` WHERE `team_win` = -1 AND `dn_id` = "' . $lab['id'] . '" AND `x` = "' . $u->info['x'] . '" AND `y` = "' . $u->info['y'] . '" LIMIT 1'));
if (isset($tbtl['id'])) {
//вступаем в поединок
mysql_query('UPDATE `users` SET `battle` = "' . $tbtl['id'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
mysql_query('UPDATE `stats` SET `team` = "1" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
$u->error = 'Нападаем ... <script>location="main.php?rnd=' . $code . '";</script>';
} else {
$var['bots'] = [[357, 5], [358, 5], [359, 5], [360, 5], [361, 3], [362, 3], [363, 3], [364, 2], [365, 5], [366, 5], [367, 3]];
//Создаем новый бой
if ($mitm['vars'] != null) {
//Боты уже есть
} else {
//Новый список составляем
$i = 0;
while ($i <= $u->info['level']) {
$var['ab'] = $var['bots'][rand(0, count($var['bots']) - 1)];
$mitm['vars'] .= '|' . $var['ab'][0];
$i += $var['ab'][1];
}
//
$mitm['vars'] = ltrim($mitm['vars'], '|');
//
mysql_query('UPDATE `laba_obj` SET `vars` = "' . $mitm['vars'] . '" WHERE `id` = "' . $mitm['id'] . '" LIMIT 1');
}
//
$mitm['vars'] = explode('|', $mitm['vars']);
//
if (count($mitm['vars']) > 0) {
$btl_id = 0;
$expB = 0;
$btld = ['players' => '', 'timeout' => 180, 'type' => 0, 'invis' => 0, 'noinc' => 0, 'travmChance' => 0, 'typeBattle' => 0, 'addExp' => $expB, 'money' => 0];
$ins = mysql_query('INSERT INTO `battle` (`dungeon`,`dn_id`,`x`,`y`,`city`,`time_start`,`players`,`timeout`,`type`,`invis`,`noinc`,`travmChance`,`typeBattle`,`addExp`,`money`) VALUES (
"102",
"' . $lab['id'] . '",
"' . $u->info['x'] . '",
"' . $u->info['y'] . '",
"' . $u->info['city'] . '",
"' . time() . '",
"' . $btld['players'] . '",
"' . $btld['timeout'] . '",
"' . $btld['type'] . '",
"' . $btld['invis'] . '",
"' . $btld['noinc'] . '",
"' . $btld['travmChance'] . '",
"' . $btld['typeBattle'] . '",
"' . $btld['addExp'] . '",
"' . $btld['money'] . '")');
$btl_id = mysql_insert_id();
}
if ($btl_id > 0) {
//
$i = 0;
while ($i < count($mitm['vars'])) {
$k = $u->addNewbot($mitm['vars'][$i], null, null, $logins_bot);
$logins_bot = $k['logins_bot'];
if ($k != false) {
$upd = mysql_query('UPDATE `users` SET `battle` = "' . $btl_id . '",`room` = "-100" WHERE `id` = "' . $k['id'] . '" LIMIT 1');
if ($upd) {
$upd = mysql_query('UPDATE `stats` SET `x`="' . $u->info['x'] . '",`y`="' . $u->info['y'] . '",`team` = "2" WHERE `id` = "' . $k['id'] . '" LIMIT 1');
if ($upd) {
$j++;
}
}
}
$i++;
}
unset($logins_bot);
if ($j > 0) {
mysql_query('UPDATE `users` SET `battle` = "' . $btl_id . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
mysql_query('UPDATE `stats` SET `team` = "1" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
$u->error = 'Нападаем ... <script>location="main.php?rnd=' . $code . '";</script>';
} else {
$u->error = 'Не удалось напасть, ошибка обьекта нападения ...';
}
}
//
}
}
} elseif ($mitm['type'] == 1) {
//Сундук
if ($mitm['use'] == 0) {
$itms .= '<a title="Открыть" href="main.php?useobj=' . $mitm['id'] . '"><img src="https://img.new-combats.com/i/items/use_sunduk_on.gif" width="60" height="60"></a>';
} else {
$itms .= '<img title="Сундук был открыт" src="https://img.new-combats.com/i/items/use_sunduk_off.gif" width="60" height="60">';
}
} elseif ($mitm['type'] == 3) {
//хилка
if ($mitm['use'] == 0) {
$itms .= '<a title="Выпить" href="main.php?useobj=' . $mitm['id'] . '"><img src="https://img.new-combats.com/i/items/use_heal_on.gif" width="60" height="60"></a>';
} else {
$itms .= '<img title="Эликсир был выпит" src="https://img.new-combats.com/i/items/openHeal.gif" width="60" height="60">';
}
} elseif ($mitm['type'] == 4) {
if ($mitm['use'] == 0) {
//Ловушка
$var['trap1'] = mysql_fetch_array(mysql_query('SELECT `id`,`vals`,`time` FROM `laba_act` WHERE `uid` = "' . $u->info['id'] . '" AND `lib` = "' . $lab['id'] . '" AND `time` > "' . time() . '" AND `vars` = "trap1" ORDER BY `time` DESC LIMIT 1'));
$var['time'] = rand(1, 60);
if (isset($var['trap1']['id'])) {
mysql_query('UPDATE `laba_act` SET `vals` = "' . ($var['trap1']['vals'] + $var['time']) . '",`time` = "' . ($var['trap1']['time'] + $var['time'] * 60) . '" WHERE `id` = "' . $var['trap1']['id'] . '" LIMIT 1');
} else {
mysql_query('INSERT INTO `laba_act` (`uid`,`time`,`lib`,`vars`,`vals`) VALUES (
"' . $u->info['id'] . '","' . (time() + $var['time'] * 60) . '","' . $lab['id'] . '","trap1","' . $var['time'] . '"
)');
}
mysql_query('UPDATE `laba_obj` SET `use` = "' . $u->info['id'] . '" WHERE `id` = "' . $mitm['id'] . '" LIMIT 1');
$var['sex'] = '';
if ($u->info['sex'] == 1) {
$var['sex'] = 'а';
}
$var['text'] = '<img width=40 height=25 src=https://img.new-combats.com/i/items/event_timer_trap.gif> <b>' . $u->info['login'] . '</b> угодил' . $var['sex'] . ' в ловушку...';
$varos['trap1'] = mysql_fetch_array(mysql_query('SELECT `vals`,`time` FROM `laba_act` WHERE `uid` = "' . $u->info['id'] . '" AND `lib` = "' . $lab['id'] . '" AND `time` > "' . time() . '" AND `vars` = "trap1" ORDER BY `time` DESC LIMIT 1'));
sendSysChat($var['text'], true);
$errors .= '<img width="40" height="25" src="https://img.new-combats.com/i/items/event_timer_trap.gif"> ' . $u->info['login'] . ' угодил' . $var['sex'] . ' в ловушку... Время перехода +3 секунды (Длительность: +' . $var['time'] . ' мин.)';
}
} elseif ($mitm['type'] == 5) {
//Пандора
if ($mitm['use'] == 0) {
$itms .= '<a title="Открыть" href="main.php?useobj=' . $mitm['id'] . '"><img src="https://img.new-combats.com/i/items/panbox_on.gif" width="60" height="60"></a>';
} else {
$itms .= '<img title="Сундук был открыт" src="https://img.new-combats.com/i/items/panbox_off.gif" width="60" height="60">';
}
}
unset($var);
}
$sp = mysql_query('SELECT `i`.*,`m`.`name`,`m`.`img` FROM `laba_itm` AS `i` LEFT JOIN `items_main` AS `m` ON `m`.`id` = `i`.`itm` WHERE `i`.`lib` = "' . $lab['id'] . '" AND `i`.`x` = "' . $u->info['x'] . '" AND `i`.`y` = "' . $u->info['y'] . '" AND `i`.`take` = "0"');
while ($pl = mysql_fetch_array($sp)) {
$itms .= ' <a href="main.php?takeitm=' . $pl['id'] . '"><img src="https://img.new-combats.com/i/items/' . $pl['img'] . '" title="Поднять &quot;' . $pl['name'] . '&quot;"></a>';
}
if ($itms != '') {
$itms = '<u>В этой комнате находится:</u><br /><br />' . $itms . '<br />';
} elseif ($u->info['y'] == count($map_d) - 2) {
//Выход нашелся!
if ($lab['users'] < 2) {
//Удаляем подземелье
mysql_query('DELETE FROM `laba_now` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
mysql_query('DELETE FROM `laba_map` WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
mysql_query('DELETE FROM `laba_obj` WHERE `lib` = "' . $lab['id'] . '"');
mysql_query('DELETE FROM `laba_act` WHERE `lib` = "' . $lab['id'] . '"');
mysql_query('DELETE FROM `laba_itm` WHERE `lib` = "' . $lab['id'] . '"');
} else {
$lab['users']--;
mysql_query('UPDATE `laba_now` SET `users` = "' . $lab['users'] . '" WHERE `id` = "' . $lab['id'] . '" LIMIT 1');
}
$u->addItem(4392, $u->info['id'], '|fromlaba=1|nosale=1');
mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u->info['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND `data` LIKE "%fromlaba=1%" AND `data` LIKE "%nosavelaba=1%"');
mysql_query('UPDATE `items_users` SET `delete` = "' . time() . '" WHERE `uid` = "' . $u->info['id'] . '" AND `delete` < 1234567890 AND `inShop` = "0" AND `data` LIKE "%nosavelaba=1%"');
mysql_query('UPDATE `users` SET `room` = "369" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
mysql_query('UPDATE `stats` SET `dnow` = "0",`x`="0",`y`="0" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
$r = '<img src=https://img.new-combats.com/i/items/paper100.gif width=40 height=25 /> Вы получили награду &quot;Чек на предъявителя (50кр.)&quot;';
sendSysChat($r, false, true);
$r = '<img src=https://img.new-combats.com/i/items/lmap.gif width=40 height=25 /> Вы прошли лабиринт &quot;Подземелья Драконов&quot; и сохранили предметы из лабиринта!';
sendSysChat($r, false, true);
//Выбрасываем предметы которые из подземелья
die('<script>location.href="main.php";</script>');
}
$sp = mysql_query('SELECT `s`.`x`,`s`.`y`,`u`.`id`,`u`.`login`,`u`.`level` FROM `stats` AS `s` LEFT JOIN `users` AS `u` ON `u`.`id` = `s`.`id` WHERE `s`.`dnow` = "' . $lab['id'] . '" AND `s`.`id` != "' . $u->info['id'] . '" LIMIT 5');
$pi = 1;
while ($pl = mysql_fetch_array($sp)) {
$objs[$pl['x']][$pl['y']] = [2 => '<div title="Игрок: ' . $pl['login'] . '" class="ddp1ee' . $pi . '"></div>']; //Персонаж 1
$pi++;
}
$objs[$u->info['x']][$u->info['y']] = [2 => '<div title="Я" class="ddp1me"></div>']; //Персонаж 1
$i = 0;
while ($i <= count($map_d)) {
$j = 0;
while ($j < count($map_d[$i])) {
if ($i > $real_x - 6 && $i < $real_x + 6 && $j > $real_y - 6 && $j < $real_y + 6) {
if ($map_d[$i][$j] == 1) {
$mapsee .= '<div class="ddp1">' . $objs[$i][$j][2] . '</div>';
} else {
if (!isset($objs[$i][$j]['id'])) {
if (isset($objs[$i][$j][2])) {
//
} elseif ($j == 1) {
$objs[$i][$j][2] = '<div title="Вход в лабиринт" class="ddpStart"></div>';
} elseif ($j == count($map_d) - 2) {
$objs[$i][$j][2] = '<div title="Выход из лабиринта!" class="ddpExit"></div>';
}
} else {
if ($objs[$i][$j]['use'] == 0) {
$objs[$i][$j][2] = '<div class="' . $objs[$i][$j]['img'] . '"></div>';
} else {
$objs[$i][$j][2] = '';
}
}
$mapsee .= '<div class="ddp0">' . $objs[$i][$j][2] . '</div>';
}
}
$j++;
}
if ($i > $real_x - 6 && $i < $real_x + 6) {
$mapsee .= '<br>';
}
$i++;
}
$mapsee = '<div style="width:165px;height:165px;padding:10px;">' . $mapsee . '</div>';
//Эффекты на персонаже
if (isset($varos['trap1']['vals']) && $varos['trap1']['vals'] > 0) {
$effed .= '<div><img width=40 height=25 src=https://img.new-combats.com/i/items/event_timer_trap.gif> - Время перехода +3 секунды (Осталось: ' . $u->timeOut($varos['trap1']['time'] - time()) . ')</div>';
}
unset($varos);
?>
<style>
.ddp0 {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/o.gif");
}
.ddp1 {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/m.gif");
}
.ddpStart {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/os.gif");
}
.ddpExit {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/of.gif");
}
.ddp1s {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/s.gif");
}
.ddp1m {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/r.gif");
}
.ddp1h {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/h.gif");
}
.ddp1l {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/b.gif");
}
.ddp1p {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/p.gif");
}
.ddp1me {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/u.gif");
}
.ddp1ee1 {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/e1.gif");
}
.ddp1ee2 {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/e2.gif");
}
.ddp1ee3 {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/e3.gif");
}
.ddp1ee4 {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/e4.gif");
}
.ddp1ee5 {
display: inline-block;
width: 15px;
height: 15px;
background-image: url("https://img.new-combats.com/drgn/bg/e5.gif");
}
</style>
<script type="text/javascript" src="js/jquery.js"></script>
<script>
$('body').keydown(function (event) {
if (event.which == 38 || event.which == 87) {
location.href = "main.php?goto=2";
} else if (event.which == 37 || event.which == 65) {
location.href = "main.php?goto=1";
} else if (event.which == 39 || event.which == 68) {
location.href = "main.php?goto=3";
} else if (event.which == 40 || event.which == 83) {
location.href = "main.php?goto=4";
}
});
</script>
<table width="100%" height="100%" border="0" cellspacing="0" cellpadding="0" bgcolor="#E2E0E0">
<tbody>
<tr>
<td></td>
<td width="307"></td>
<td width="300"></td>
</tr>
<tr>
<td height="409" valign="top">
<table width="100%" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="5">&nbsp;</td>
<td width="99%">
<div><?= $u->error ?></div>
<div>Карта: <?= $lab['id'] ?></div>
<script language="javascript" type="text/javascript">
function confirmSubmit(mes) {
var agree = confirm(mes);
if (agree)
return true;
else
return false;
}
</script>
<br/>
<form method="post">
<div>
<?= $d->usersDng($lab['id']); ?>
</div>
<input type="submit" name="exit" value="Выйти и потерять все найденное!"
onclick="return confirmSubmit('Действительно хотите Выйти и потерять все найденное?')"/>
</form>
<br/>
<?php if ($effed != '') {
echo $effed;
} ?>
<br/>
<?php
if ($dies > 0) {
echo '<b>Кол-во смертей: ' . $dies . '/3</b><br>';
}
?>
координаты : X=<?= $u->info['y'] ?> Y=<?= $u->info['x'] ?><br/></td>
<td width="5">&nbsp;</td>
</tr>
<tr>
<td>&nbsp;</td>
<td></td>
<td>&nbsp;</td>
</tr>
<tr>
<td>&nbsp;</td>
<td>
<?php if ($errors != '') {
echo $errors . '<br>';
} ?>
<?= $itms ?>
</td>
<td>&nbsp;</td>
</tr>
</tbody>
</table>
</td>
<td style="background-repeat:repeat; width:300px; height:410px" align="right">&nbsp;</td>
<td height="409" width="300" valign="top" align="center">
<table width="100%" height="396" border="0" cellpadding="0" cellspacing="0"
style="background-position: top right; background-repeat: no-repeat; width: 300px; height: 410px; background: url('https://img.new-combats.com/drgn/navbg_big.gif'); ">
<tbody>
<tr>
<td height="34">
<table align="center" height="25" border="0"
style="background:url(https://img.new-combats.com/drgn/bg/ramka_s2.gif); background-repeat:no-repeat; background-position:left;">
<tbody>
<tr valign="middle">
<td>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</td>
<td>
<div id="showbar"
style="font-size: 2pt; padding: 2px; border: 0px solid black; visibility: visible;">
<span id="progress1" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress2" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress3" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress4" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress5" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress6" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress7" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress8" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress9" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress10" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress11" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress12" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress13" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress14" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress15" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress16" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress17" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress18" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress19" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress20" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress21" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress22" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress23" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress24" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress25" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress26" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress27" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress28" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress29" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress30" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress31" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress32" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress33" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress34" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress35" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress36" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress37" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress38" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress39" style="background-color: green;">&nbsp;&nbsp;</span>
<span id="progress40" style="background-color: green;">&nbsp;&nbsp;</span>
</div>
</td>
<td>&nbsp;&nbsp;</td>
</tr>
</tbody>
</table>
<script language="javascript">
var progressEnd = 40; // set to number of progress <span>'s.
var progressColor = 'green'; // set to progress bar color
var progressInterval = <?=$tmdgm?>;
var progressAt = <?=$tmdg?>;
var progressTimer;
function progress_set(too) {
for (var i = 1; i <= too; i++) document.getElementById('progress' + i).style.backgroundColor = progressColor;
}
function progress_none() {
for (var i = 1; i <= 40; i++) document.getElementById('progress' + i).style.backgroundColor = progressColor;
}
function progress_clear() {
for (var i = <?=$tmdg?>; i <= progressEnd; i++) document.getElementById('progress' + i).style.backgroundColor = 'transparent';
progressAt = <?=$tmdg?>;
}
function progress_update() {
document.getElementById('showbar').style.visibility = 'visible';
progressAt++;
if (progressAt > progressEnd) {
clearTimeout(progressTimer);
return;
} else document.getElementById('progress' + progressAt).style.backgroundColor = progressColor;
progressTimer = setTimeout('progress_update()', progressInterval);
}
progress_clear();
progress_set(<?=$tmdg?>);
progress_update();
</script>
<div align="right">&nbsp;</div>
</td>
</tr>
<tr>
<td height="17"></td>
</tr>
<tr>
<td height="102" valign="top" align="center">
<table width="100%" height="102" border="0" cellpadding="0" cellspacing="0">
<tbody>
<tr>
<td width="95" height="102"></td>
<td width="103"
style="background:url(https://img.new-combats.com/drgn/in_nav_bg.gif); width:103px; height:102px; background-repeat: no-repeat;">
<table width="103" height="102" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="26" height="26"></td>
<td width="12"></td>
<td width="26" height="26"><a
href="https://new-combats.com/main.php?goto=2"><img
src="https://img.new-combats.com/drgn/arr1.gif"
border="0" title="Вверх" alt="Вверх"/></a></td>
<td width="13"></td>
<td width="26"></td>
</tr>
<tr>
<td></td>
<td></td>
<td height="11"></td>
<td></td>
<td></td>
</tr>
<tr>
<td width="26" height="26"><a
href="https://new-combats.com/main.php?goto=1"><img
src="https://img.new-combats.com/drgn/arr4.gif"
border="0" title="Влево" alt="Влево"/></a></td>
<td></td>
<td width="26" height="26"><a
href="https://new-combats.com/main.php?refresh"><img
src="https://img.new-combats.com/drgn/refresh.gif"
border="0" title="Обновить" alt="Обновить"/></a></td>
<td></td>
<td width="26" height="26"><a
href="https://new-combats.com/main.php?goto=3"><img
src="https://img.new-combats.com/drgn/arr2.gif"
border="0" title="Вправо" alt="Вправо"/></a></td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<td height="13"></td>
<td height="13"></td>
<td height="13"></td>
<td height="13"></td>
<td height="13"></td>
</tr>
<tr>
<td></td>
<td></td>
<td width="26" height="26"><a
href="https://new-combats.com/main.php?goto=4"><img
src="https://img.new-combats.com/drgn/arr3.gif"
border="0" title="Вниз" alt="Вниз"/></a></td>
<td></td>
<td></td>
</tr>
</tbody>
</table>
</td>
<td width="105" height="5"></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td height="5"></td>
</tr>
<tr valign="top">
<td height="165">
<table width="303" height="165" border="0" cellpadding="0" cellspacing="0">
<tbody>
<tr>
<td width="67" height="74"></td>
<td width="165" height="165">
<div>
<?php
echo $mapsee;
?>
</div>
</td>
<td width="64"></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td height="25"></td>
</tr>
<tr>
<td height="25"></td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
<?php
?>