Upload files to "src"
Signed-off-by: Ivor Barhansky <lopar@noreply.lopar.us>
This commit is contained in:
commit
6c0a75d48a
105
src/battle.js
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105
src/battle.js
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document.getElementById('joinForm').addEventListener('submit', function (event) {
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event.preventDefault();
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const username = document.getElementById('username').value;
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joinGame(username);
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});
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document.getElementById('submitMove').addEventListener('click', function () {
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const username = document.getElementById('username').value;
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const move = document.getElementById('submitMove').value;
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const target = document.getElementById('targetPlayer').value;
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submitMove(username, move, target);
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});
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let pollInterval;
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function joinGame(username) {
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fetch('battle.php', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/x-www-form-urlencoded'
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},
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body: `action=join&username=${encodeURIComponent(username)}`
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}).then(response => response.json())
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.then(data => {
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document.getElementById('joinForm').style.display = 'none';
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document.getElementById('gameContainer').style.display = 'block';
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updateGameState(data);
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pollInterval = setInterval(pollGameState, 1000);
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});
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}
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function submitMove(username, move, target) {
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fetch('battle.php', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/x-www-form-urlencoded'
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},
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body: `action=move&username=${encodeURIComponent(username)}&move=${encodeURIComponent(move)}&target=${encodeURIComponent(target)}`
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}).then(response => response.json())
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.then(data => {
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if (data.error) {
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alert(data.error);
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} else {
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updateGameState(data);
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}
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});
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}
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function updateGameState(gameState) {
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const gameStateDiv = document.getElementById('gameState');
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gameStateDiv.innerHTML = '';
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gameStateDiv.innerHTML += `<p>Players: ${gameState.fighters.map(f => f.name).join(', ')}</p>`;
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gameState.moves.forEach(move => {
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gameStateDiv.innerHTML += `<p>${move.fighter}: ${move.move} -> ${move.target}</p>`;
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});
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const fightersDiv = document.getElementById('fighters');
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fightersDiv.innerHTML = '';
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gameState.fighters.forEach(fighter => {
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fightersDiv.innerHTML += `<p>${fighter.name} - HP: ${fighter.hp}, ATT: ${fighter.attack}</p>`;
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});
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const username = document.getElementById('username').value;
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const submitButton = document.getElementById('submitMove');
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const targetSelector = document.getElementById('targetPlayer');
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if (gameState.battle_end) {
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const winnerDiv = document.createElement('div');
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winnerDiv.innerHTML = `<p>Battle End! Winner: ${gameState.winner}</p>`;
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document.body.appendChild(winnerDiv);
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submitButton.disabled = true;
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clearInterval(pollInterval);
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} else {
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const aliveFighters = gameState.fighters.filter(fighter => fighter.hp > 0);
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targetSelector.innerHTML = '';
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if (aliveFighters.length > 2) {
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targetSelector.style.display = 'block';
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aliveFighters.forEach(fighter => {
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if (fighter.name !== username) {
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const option = document.createElement('option');
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option.value = fighter.name;
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option.textContent = fighter.name;
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targetSelector.appendChild(option);
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}
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});
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} else {
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targetSelector.style.display = 'none';
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}
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if (gameState.last_fighter === username) {
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submitButton.style.display = 'none';
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} else {
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submitButton.style.display = 'block';
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}
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}
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}
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function pollGameState() {
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fetch('battle.php')
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.then(response => response.json())
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.then(data => {
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updateGameState(data);
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});
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}
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80
src/battle.php
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80
src/battle.php
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<?php
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$currentBattle = 'battle_state.json';
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if (!file_exists($currentBattle)) {
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file_put_contents($currentBattle, json_encode([
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'fighters' => [],
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'moves' => [],
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'last_fighter' => null,
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'battle_end' => false
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]));
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}
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$battleState = json_decode(file_get_contents($currentBattle), true);
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if ($_SERVER['REQUEST_METHOD'] === 'POST') {
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$action = $_POST['action'];
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$username = $_POST['username'];
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if ($action === 'join') {
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$fighterExists = false;
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foreach ($battleState['fighters'] as $fighter) {
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if ($username === $fighter['name']) {
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$fighterExists = true;
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break;
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}
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}
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if (!$fighterExists) {
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$battleState['fighters'][] = [
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'name' => $username,
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'hp' => 100,
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'attack' => 10,
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];
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}
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} elseif ($action === 'move' && !$battleState['battle_end']) {
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if ($battleState['last_fighter'] !== $username) {
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$move = $_POST['move'];
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$target = $_POST['target'];
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$battleState['moves'][] = ['fighter' => $username, 'move' => $move, 'target' => $target];
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$battleState['last_fighter'] = $username;
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$attackerIndex = -1;
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$targetIndex = -1;
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foreach ($battleState['fighters'] as $index => $fighter) {
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if ($fighter['name'] === $username) {
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$attackerIndex = $index;
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}
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if ($fighter['name'] === $target) {
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$targetIndex = $index;
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}
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}
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if ($attackerIndex !== -1 && $targetIndex !== -1) {
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$battleState['fighters'][$targetIndex]['hp'] -= $battleState['fighters'][$attackerIndex]['attack'];
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if ($battleState['fighters'][$targetIndex]['hp'] <= 0) {
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$battleState['fighters'][$targetIndex]['hp'] = 0;
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}
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$aliveFighters = array_filter($battleState['fighters'], function ($fighter){
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return $fighter['hp'] > 0;
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});
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if (count($aliveFighters) === 1) {
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$battleState['battle_end'] = true;
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$battleState['winner'] = reset($aliveFighters)['name'];
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}
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}
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} else {
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echo json_encode(['error' => 'Not your turn!']);
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exit;
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}
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}
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file_put_contents($currentBattle, json_encode($battleState));
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echo json_encode($battleState);
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} elseif ($_SERVER['REQUEST_METHOD'] === 'GET') {
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echo json_encode($battleState);
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}
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6
src/battle_state.json
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6
src/battle_state.json
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{
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"fighters": [],
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"moves": [],
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"last_fighter": null,
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"battle_end": false
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}
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22
src/index.php
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22
src/index.php
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>Battle</title>
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</head>
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<body>
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<h1>Battle</h1>
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<form id="joinForm">
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<input type="text" id="username" placeholder="Enter your name" required>
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<button type="submit">Join Game</button>
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</form>
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<div id="gameContainer" style="display: none;">
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<div id="gameState"></div>
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<div id="fighters"></div>
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<select id="targetPlayer"></select>
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<button value="basic_attack" id="submitMove">Basic Attack</button>
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</div>
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<script src="battle.js"></script>
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</body>
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</html>
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