battles/city.php

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7.9 KiB
PHP
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<?php
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/**
* Центральная площадь
*/
use Battles\Database\Db;
use Battles\Template;
use Battles\User;
require_once "functions.php";
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if (User::getInstance()->getZayavka()) {
exit;
}
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$online = Db::getInstance()->fetchColumn('select count(*) from online where real_time >= ?', time()-60);
$location = explode('/', filter_input(INPUT_SERVER, 'QUERY_STRING'));
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switch ($location[0]) {
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default:
break;
case 'cp':
Battles\Travel::toRoom(20,User::getInstance()->getRoom());
break;
case 'strah':
Battles\Travel::toRoom(21,User::getInstance()->getRoom());
break;
case 'bps':
Battles\Travel::toRoom(26,User::getInstance()->getRoom());
break;
case 'ps':
Battles\Travel::toRoom(51,User::getInstance()->getRoom());
break;
case 'zaliv':
Battles\Travel::toRoom(2111,User::getInstance()->getRoom());
break;
case 'zamk':
Battles\Travel::toRoom(2601,User::getInstance()->getRoom());
break;
case 'abog':
Battles\Travel::toRoom(2655,User::getInstance()->getRoom());
break;
case 'torg':
Battles\Travel::toRoom(2702,User::getInstance()->getRoom());
break;
case 'got':
if (User::getInstance()->getRoom() == 20) {
switch ($location[1]) {
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default:
break;
case 'level1':
Battles\Travel::toRoom(1,User::getInstance()->getRoom());
break;
case 'level7':
Battles\Travel::toRoom(21,User::getInstance()->getRoom());
break;
case 'level8':
Battles\Travel::toRoom(26,User::getInstance()->getRoom());
break;
case 'level13':
header('location: quest_room.php');
break;
case 'level222':
Battles\Travel::toRoom(2702,User::getInstance()->getRoom());
break;
case 'level17':
Battles\Travel::toRoom(50,User::getInstance()->getRoom());
break;
case 'level2':
Battles\Travel::toRoom(22,User::getInstance()->getRoom());
break;
case 'level4':
Battles\Travel::toRoom(23,User::getInstance()->getRoom());
break;
case 'level6':
Battles\Travel::toRoom(27,User::getInstance()->getRoom());
break;
}
} elseif (User::getInstance()->getRoom() == 21) {
switch ($location[1]) {
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default:
break;
case 'level4':
Battles\Travel::toRoom(20,User::getInstance()->getRoom());
break;
case 'level3':
Battles\Travel::toRoom(2111,User::getInstance()->getRoom());
break;
case 'level13':
Battles\Travel::toRoom(34,User::getInstance()->getRoom());
break;
case 'level5':
Battles\Travel::toRoom(29,User::getInstance()->getRoom());
break;
case 'level16':
Battles\Travel::toRoom(31,User::getInstance()->getRoom());
break;
case 'level14':
Battles\Travel::toRoom(30,User::getInstance()->getRoom());
break;
case 'level650':
Battles\Travel::toRoom(650,User::getInstance()->getRoom());
break;
}
} elseif (User::getInstance()->getRoom() == 2111) {
switch ($location[1]) {
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default:
break;
case 'level1':
Battles\Travel::toRoom(21,User::getInstance()->getRoom());
break;
case 'level203':
Battles\Travel::toRoom(1055,User::getInstance()->getRoom());
break;
case 'level1000':
Battles\Travel::toRoom(620,User::getInstance()->getRoom());
break;
case 'room666':
//Нет на карте
//Battles\Travel::toRoom(666,User::getInstance()->getRoom());
break;
}
} elseif (User::getInstance()->getRoom() == 2601) {
switch ($location[1]) {
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default:
break;
case 'level4':
Battles\Travel::toRoom(26,User::getInstance()->getRoom());
break;
case 'level55':
Battles\Travel::toRoom(2655,User::getInstance()->getRoom());
break;
case 'level1':
Battles\Travel::toRoom(37,User::getInstance()->getRoom());
break;
case 'level1051':
Battles\Travel::toRoom(1051,User::getInstance()->getRoom());
break;
case 'level5':
Battles\Travel::toRoom(404,User::getInstance()->getRoom());
break;
}
} elseif (User::getInstance()->getRoom() == 2701) {
switch ($location[1]) {
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default:
break;
case 'level1':
Battles\Travel::toRoom(2111,User::getInstance()->getRoom());
break;
case 'level2':
Battles\Travel::toRoom(402,User::getInstance()->getRoom());
break;
}
} elseif (User::getInstance()->getRoom() == 2702) {
switch ($location[1]) {
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default:
break;
case 'level10':
Battles\Travel::toRoom(20,User::getInstance()->getRoom());
break;
case 'level6':
Battles\Travel::toRoom(61,User::getInstance()->getRoom());
break;
}
} elseif (User::getInstance()->getRoom() == 2655) {
switch ($location[1]) {
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default:
break;
case 'level10':
Battles\Travel::toRoom(2601,User::getInstance()->getRoom());
break;
case 'level2055':
Battles\Travel::toRoom(603,User::getInstance()->getRoom());
break;
}
} elseif (User::getInstance()->getRoom() == 26) {
switch ($location[1]) {
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default:
break;
case 'level4':
Battles\Travel::toRoom(20,User::getInstance()->getRoom());
break;
case 'level3':
Battles\Travel::toRoom(2601,User::getInstance()->getRoom());
break;
case 'level660':
Battles\Travel::toRoom(660,User::getInstance()->getRoom());
break;
case 'level7':
Battles\Travel::toRoom(777,User::getInstance()->getRoom());
break;
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case 'level56':
Battles\Travel::toRoom(401,User::getInstance()->getRoom());
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break;
}
}
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}
Template::header('city');
echo sprintf('<div style="text-align: right;">Сейчас в игре: %s игроков.></div>', $online);
if (in_array(User::getInstance()->getRoom(), [20, 21, 26, 2601, 2655, 2111, 2701, 2702])) {
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/* Улицы:
* 20 Центральная
* 21 Страшилкина
* 26 Парковая
* 2601 Замковая
* 2655 С ареной
* 2111 С ристалищем
* 2701 С ещё одним ристалищем?
* 2702 Торговая
*/
Battles\City::showStreet(User::getInstance()->getRoom());
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}