Крупная уборка неиспользуемых файлов. Шаблонизатор заведёт во все файлы. Куча мелких правок.
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@ -65,19 +65,10 @@ if ($_POST['ali']) { //Что делает эта штука?
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}
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$aligns = db::c()->query('SELECT `img`,`align`,`name` FROM `aligns` ORDER BY `align`');
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Template::header('ᐰdminка');
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?>
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<link rel=stylesheet href="/css/main.css">
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<link rel=stylesheet href="/css/admin.css">
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<title>ᐰdmin</title>
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</head>
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<body>
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<form action='admin.php' method='post'>
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<link rel=stylesheet href="/css/admin.css">
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<form method='post'>
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<fieldset>
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<legend><a href='#' onclick='show("sk")'>Склонности</a></legend>
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<div id=sk style='display:none;'>
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@ -181,7 +172,7 @@ $aligns = db::c()->query('SELECT `img`,`align`,`name` FROM `aligns` ORDER BY `al
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</fieldset>
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</form>
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<form method=post action="admin.php">
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<form method=post>
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<fieldset>
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<legend><a href='#' onclick='show("sk3")'>Кланы</a></legend>
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<div id=sk3 style='display:none;'>
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@ -852,8 +843,7 @@ if ($_POST['login'] && $_POST['krest']) {
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}
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if ($_POST['krest'] == -1) {
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db::c()->query('UPDATE `users` SET `align`="?s", `status`="?s" WHERE `login` = "?s" LIMIT 1;', '0', '', $_POST['login']);
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}
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else {
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} else {
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db::c()->query('UPDATE `users` SET `align` = "?s", `status` = "?s" WHERE `login` = "?s"', $_POST['krest'], $rang, $_POST['login']);
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}
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}
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@ -1106,7 +1096,4 @@ if ($_POST['login'] && $_POST['krest']) {
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}
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return xmlHttp1;
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}
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</script>
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</body>
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</html>
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</script>
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@ -45,15 +45,8 @@ if ($del) {
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}
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db::c()->query('DELETE FROM `inventory` WHERE `id` = ?i', $del);
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}
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Template::header('ᐰdminка инвентаря');
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?>
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>ᐰdmin</title>
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</head>
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<link type="text/css" rel="stylesheet" href="../css/main.css">
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<body>
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<h1>Администрирование инвентаря <?php if (isset($_SESSION['player_name'])) echo $_SESSION['player_name']; ?></h1>
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<table class='adm'>
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<tr>
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@ -95,6 +88,4 @@ if ($del) {
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</form>
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</th>
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<?php endif; ?>
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</table>
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</body>
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</html>
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</table>
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@ -1,28 +0,0 @@
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<?
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/**
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* Copyright (c) 2018.
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* Author: Igor Barkov <lopar.4ever@gmail.com>
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* Project name: Battles-Game
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*/
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require_once "../functions.php";
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$id = mysql_query("SELECT * FROM `clans`");
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$clans = mysql_num_rows($id);
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$check = 0;
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while($check++ < $clans) {
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$shor = mysql_fetch_array(mysql_query("SELECT * FROM `clans` WHERE `id` = '{$check}' LIMIT 1"));
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$short = $shor['short'];
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$exp = mysql_fetch_row(mysql_query("SELECT `exp`, COUNT(*) FROM `users` WHERE `klan` = '{$short}'"));
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$id = mysql_query("SELECT `id` FROM `users` WHERE `klan` = '{$short}'");
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$kolvo_us = mysql_num_rows($id);
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echo "$exp[0];||$kolvo_us Q";
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$site_r_clan = 0; // рейтинг клан сайта
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$fight_r_clan = 0; // боевой рейтинг клана
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$grash_point = 0; // очки гражданства
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$Clan_ration = (($exp/$kolvo_us)+($site_r_clan*100000))+$fight_r_clan+$grash_point;
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$l_p = mysql_query("UPDATE `clans` SET `rating` = 'Clan_ration' WHERE `id` = '{$check}'");
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if($l_p) {
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echo "Клановый рейтинг для клана '$short' удачно обновлен";
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}
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}
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@ -13,7 +13,6 @@ if ($header) {
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} elseif ($ch != null) {
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Template::header('buttons');
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?>
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<script type="text/javascript" src="js/ZeroClipboard.js"></script>
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<script language="JavaScript" src="js/ch.js"></script>
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<script language="JavaScript" src="js/sl2.js"></script>
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<script language="JavaScript" src="js/chat.js"></script>
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@ -17,7 +17,7 @@ function add_klan_abil($ab, $cost)
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{
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global $user, $banks;
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$clan = mysql_fetch_array(mysql_query('SELECT `id`, `glava` FROM `clans` WHERE `id` = "' . $user['klan'] . '"'));
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if (isset($ab && $banks['ekr'] >= $cost && $clan['glava'] == $user['id'])) {
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if (isset($ab) && $banks['ekr'] >= $cost && $clan['glava'] == $user['id']) {
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$isset = mysql_fetch_array(mysql_query('SELECT `id`, `' . $ab . '` FROM `abils_klan` WHERE `klan` = "' . $user['klan'] . '"'));
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$isset[$ab] += 1;
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mysql_query('UPDATE `abils_klan` SET `' . $ab . '` = "' . $isset[$ab] . '" WHERE `klan` = "' . $user['klan'] . '"');
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1616
canalizaciya.php
1616
canalizaciya.php
File diff suppressed because it is too large
Load Diff
57
cave.php
57
cave.php
@ -535,7 +535,7 @@ if (@$_GET['useitem'] || @$_GET['usewallitem']) {
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loadmap();
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if (@$_GET['useitem']) {
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if ($_GET['useitem']) {
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if ($dir == 0) {
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$tx = $x - 1;
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$ty = $y;
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@ -915,21 +915,8 @@ $standingon = $map[$y * 2][$x * 2];
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foreach ($party as $k => $v) {
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$map[$v['y'] * 2][$v['x'] * 2] = "u/" . $v['user'];
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}
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Template::header('cave');
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?>
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<head>
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<script LANGUAGE='JavaScript'>
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document.ondragstart = test;
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//запрет на перетаскивание
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document.onselectstart = test;
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//запрет на выделение элементов страницы
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document.oncontextmenu = test;
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//запрет на выведение контекстного меню
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function test() {
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return false
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}
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</SCRIPT>
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<link rel=stylesheet type="text/css" href="/i/main.css">
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<style>
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body {
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font-family: Verdana, Arial, Helvetica, sans-serif;
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@ -955,7 +942,7 @@ foreach ($party as $k => $v) {
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background-color: #484848;
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color: #000000;
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display: block;
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font-family: Verdana, Arial;
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font-family: Verdana, Arial, serif;
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font-size: 8pt;
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font-weight: bold;
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padding: 2px 12px 2px 8px;
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@ -1332,36 +1319,7 @@ foreach ($party as $k => $v) {
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el2.style.top = posy + 33 + "px";
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el2.style.visibility = "visible";
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}
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var delay = 30, TimerOn = -1, tkHP, maxHP, speed = 300, stLen = 185, redHP = 0.33, yellowHP = 0.66;
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function setHP(a, b, c) {
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tkHP = a;
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maxHP = b;
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TimerOn >= 0 && (clearTimeout(TimerOn), TimerOn = -1);
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speed = c;
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setHPlocal()
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}
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function setHPlocal() {
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tkHP > maxHP && (tkHP = maxHP);
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var a = Math.round(tkHP) + "/" + maxHP, a = stLen - (a.length + 2) * 7,
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b = Math.round((a - 1) / maxHP * tkHP);
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a -= b;
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HP = document.getElementById("hp_value");
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HP1 = document.getElementById("HP1");
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HP2 = document.getElementById("HP2");
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if (HP) HP1.width = b, HP2.width = a, HP1.src = tkHP / maxHP < redHP ? "i/1red.gif" : tkHP / maxHP < yellowHP ? "i/1yellow.gif" : "i/1green.gif",
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HP.innerHTML = Math.round(tkHP) + "/" + maxHP;
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tkHP += maxHP / 60 / 20 * (speed / 100);
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TimerOn = tkHP < maxHP ? setTimeout("setHPlocal()", delay * 100) : -1
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}
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setHP(<?=$user['hp'];?>, <?=$user['maxhp'];?>, 100);
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</script>
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</head>
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<body leftmargin=5 topmargin=5 marginwidth=5 marginheight=5 bgcolor="#d7d7d7"
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style=" background-image: url(/i/bagr.gif); width=100%; background-repeat:repeat;background-position:top">
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<div id=hint3 class=ahint></div>
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<div style="z-index: 100; background-color: #E4F2DF; border-style: solid; border-width: 2px; border-color: #77c3fc; position: absolute; left: 0; top: 0; visibility: hidden; cursor:pointer;"
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id="oMenu"></div>
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@ -1372,10 +1330,11 @@ foreach ($party as $k => $v) {
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if ($user['hp'] <= 0) {
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makedeath();
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}
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$botNames = CaveBots::$botnames;
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$botIds = CaveBots::$bots;
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function drawmap($map1, $players, $x, $y, $direction)
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{
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global $base, $user, CaveBots::$botnames, $imgdata;
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global $base, $user, $botNames, $imgdata;
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$startx = max($x * 2 - 8, 0);
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$starty = max($y * 2 - 8, 0);
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@ -1473,7 +1432,7 @@ function drawmap($map1, $players, $x, $y, $direction)
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function drawbot($cell, $x, $y)
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{
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global CaveBots::$botnames, $imgdata, CaveBots::$bots, $dialogs, $user, $floor;
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global $botNames, $imgdata, $botIds, $dialogs, $user, $floor;
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$data = explode("/", $cell);
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$i = 1;
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$bc = (count($data) - 1) / 2;
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@ -1544,7 +1503,7 @@ function drawmap($map1, $players, $x, $y, $direction)
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function drawuser($cell, $x, $y)
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{
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global CaveBots::$botnames, $imgdata, $party;
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global $botNames, $imgdata, $party;
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$data = explode("/", $cell);
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$i = 1;
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$bc = (count($data) - 1);
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2
clan.php
2
clan.php
@ -110,7 +110,7 @@ Template::header('clan');
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<tr>
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<td>
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<p style="width: 50%; vertical-align: top;" rowspan=2>
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<h3><img src="./i/clan/<?= $clanRow['short'] ?>.gif"><?= $clanRow['name'] ?></h3>
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<h3><img src="./i/clan/<?= $clanRow['short'] ?>.png"><?= $clanRow['name'] ?></h3>
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Количество рейтинговых очков клана: <span
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style="color: #428f21; font-size: larger;"><?= $clanRow['rating'] ?></span><br>
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@ -73,7 +73,7 @@ Template::header('Замок Мэра');
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}
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echo '<br />Над Замком развевается флаг ';
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if ($tmp_k['name']) {
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echo '<strong>клана <img title="' . $tmp_k['name'] . '" src="i/clan/' . $tmp_k['name'] . '.gif">' . $tmp_k['name'] . '</strong><br />';
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echo '<strong>клана <img title="' . $tmp_k['name'] . '" src="i/clan/' . $tmp_k['name'] . '.png">' . $tmp_k['name'] . '</strong><br />';
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} else {
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echo '<strong>сил Хаоса</strong><br />';
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}
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@ -92,7 +92,7 @@ Template::header('Замок Мэра');
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while ($a_zay = mysql_fetch_array($all_c)) {
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$zays[] = $a_zay['clan'];
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$tmp_k = mysql_fetch_array(mysql_query("SELECT `name` FROM `clans` WHERE `id` = '{$a_zay['clan']}' LIMIT 1;"));
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echo '<tr><td><strong>Клан <img title="' . $tmp_k['name'] . '" src="i/clan/' . $tmp_k['name'] . '.gif">' . $tmp_k['name'] . '</strong></td></tr>';
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echo '<tr><td><strong>Клан <img title="' . $tmp_k['name'] . '" src="i/clan/' . $tmp_k['name'] . '.png">' . $tmp_k['name'] . '</strong></td></tr>';
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}
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if (empty($zays)) {
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echo '<tr><td><strong>Ждем смелых ...</strong></td></tr>';
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@ -127,10 +127,10 @@ Template::header('Замок Мэра');
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}
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if ($tmp_k) {
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echo 'Внимание!<img title="' . $tmp_k['name'] . '" src="i/clan/' . $tmp_k['name'] . '.gif"><strong>' . $tmp_k['name'] . '</strong> собираются штурмовать замок';
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echo 'Внимание!<img title="' . $tmp_k['name'] . '" src="i/clan/' . $tmp_k['name'] . '.png"><strong>' . $tmp_k['name'] . '</strong> собираются штурмовать замок';
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}
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if ($tmp_k && $own['value'] > 0) {
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echo '<img title="' . $tmp_o['name'] . '" src="i/clan/' . $tmp_o['name'] . '.gif"><strong>' . $tmp_o['name'] . '</strong>!';
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echo '<img title="' . $tmp_o['name'] . '" src="i/clan/' . $tmp_o['name'] . '.png"><strong>' . $tmp_o['name'] . '</strong>!';
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}
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if ($tmp_k && !$own['value'] > 0) {
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echo '!';
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@ -171,7 +171,7 @@ Template::header('Замок Мэра');
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$cc_att = mysql_fetch_array(mysql_query("SELECT `value` FROM variables WHERE var='castle_att' LIMIT 1;"));
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$cc_a = mysql_fetch_array(mysql_query("SELECT `name` FROM `clans` WHERE `id` = '{$cc_att['value']}' LIMIT 1;"));
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AddChatSystem('<font color=red><strong>Клан <img title="' . $cc_a['name'] . '" src="i/clan/' . $cc_a['name'] . '.gif">' . $cc_a['name'] . '</strong> без боя забрал у <strong>клана <img title="' . $cc_k['name'] . '" src="i/clan/' . $cc_k['name'] . '.gif">' . $cc_k['name'] . '</strong> Замок Мэра</font>');
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AddChatSystem('<font color=red><strong>Клан <img title="' . $cc_a['name'] . '" src="i/clan/' . $cc_a['name'] . '.png">' . $cc_a['name'] . '</strong> без боя забрал у <strong>клана <img title="' . $cc_k['name'] . '" src="i/clan/' . $cc_k['name'] . '.gif">' . $cc_k['name'] . '</strong> Замок Мэра</font>');
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$c_prev = mysql_fetch_array(mysql_query("SELECT `glava`,`align` FROM `clans` WHERE `id`='{$own['value']}' LIMIT 1;"));
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@ -326,4 +326,4 @@ Template::header('Замок Мэра');
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</td>
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</tr>
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</table>
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<div align=right><img width="260" src="i/zamok/4.jpg"/></div>
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<div align=right><img width="260" src="i/castle.jpg"></div>
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@ -12,13 +12,13 @@ if ($claninf AND ($query = db::c()->query('SELECT * FROM `clans` WHERE `name` =
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echo "<h1>{$query['name']}</h1><p>{$query['descr']}</p>";
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$clanlist = db::c()->query('SELECT `login`,`status` FROM `users` WHERE `klan` = ?i',$query['id']);
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while ($member = $clanlist->fetch_assoc()) {
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echo "<img src=i/align_",$query['align'],".gif> <img src=i/clan/",$query['short'],".gif> ",$member['login']," - ",$member['status'],"<br>";
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echo "<img src=i/align_",$query['align'],".png> <img src=i/clan/",$query['short'],".png> ",$member['login']," - ",$member['status'],"<br>";
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}
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} else {
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echo "<h1>Список кланов</h1>";
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$query = db::c()->query('SELECT `align`,`name`,`short` FROM `clans` ORDER BY `name` ASC');
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while ($clanrow = $query->fetch_assoc()) {
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$frm = "<img src='i/align_%s.gif'> <img src='i/clan/%s.gif'> <a href='?%s'>%s</a><br>";
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$frm = "<img src='i/align_%s.png'> <img src='i/clan/%s.png'> <a href='?%s'>%s</a><br>";
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echo sprintf($frm,$clanrow['align'],$clanrow['short'],$clanrow['name'],$clanrow['name']);
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}
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}
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@ -31,7 +31,7 @@ class Nick extends User
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private function getClan()
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{
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if (isset($this->clan)) {
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return sprintf('<img src="i/clan/%s.gif">', $this->clan);
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return sprintf('<img src="i/clan/%s.png">', $this->clan);
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} else {
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return '';
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}
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@ -52,16 +52,20 @@ function getlist($razdel = 1, $level = null, $id = null)
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function delzayavka($id, $zay, $r)
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{
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$z = getlist($r, null, $zay);
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if ($z[$zay]['level'] > 3) return 'Ай-ай-ай!';
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if ($z[$zay]['level'] > 3) {
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return 'Ай-ай-ай!';
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}
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if (db::c()->query('DELETE FROM `zayavka` WHERE `id` = ?i AND (`team1` LIKE "?S" OR `team2` LIKE "?S")', $zay, $id.';%', $id.';%')) {
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if (count($z[$zay]['team1']) > 0)
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foreach ($z[$zay]['team1'] as $k => $v)
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if (count($z[$zay]['team1']) > 0) {
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foreach ($z[$zay]['team1'] as $k => $v) {
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db::c()->query('UPDATE `users` SET `zayavka` = 0 WHERE `id` = ?i', $v);
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if (count($z[$zay]['team2']) > 0)
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foreach ($z[$zay]['team2'] as $k => $v)
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}
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}
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if (count($z[$zay]['team2']) > 0) {
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foreach ($z[$zay]['team2'] as $k => $v) {
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db::c()->query('UPDATE `users` SET `zayavka` = 0 WHERE `id` = ?i', $v);
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}
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}
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}
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return true;
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}
|
||||
@ -169,13 +173,7 @@ function startbattle($id, $zay, $r)
|
||||
exit;
|
||||
}
|
||||
|
||||
$arr = [3, 4, 5, 7, 10];
|
||||
|
||||
if (in_array($z['timeout'], $arr)) {
|
||||
|
||||
} else {
|
||||
$z['timeout'] = 3;
|
||||
}
|
||||
$z['timeout'] = 3;
|
||||
|
||||
if ($z['type'] == 1 || $z['type'] == 4) {
|
||||
$rs = ', `fiz`';
|
||||
@ -267,51 +265,10 @@ if (date("H-i") == "03-00") {
|
||||
mysql_query("OPTIMIZE `battle`, `delo`");
|
||||
}
|
||||
|
||||
// Снятие VIP. Раз в день, полночь.
|
||||
if (date("H-i") == "00-00") {
|
||||
$q = db::c()->query('SELECT `id`,`vip`,`vip_time` FROM `users` WHERE `vip` > 0 AND `vip_time` > 0');
|
||||
|
||||
while ($unvip = $q->fetch_assoc()) {
|
||||
if ($unvip['vip'] > 0 AND $unvip['vip_time'] <= time()) {
|
||||
db::c()->query('UPDATE `users` SET `vip` = 0, `vip_time` = 0 WHERE `id` = ?i', $unvip['id']);
|
||||
db::c()->query('UPDATE `abils_vip` SET `sokr` = 0, `zash` = 0, `invisible` = 0, `attack` = 0, `bloodattack` = 0, `sleep30` = 0, `travmoff` = 0, `unsleep` = 0, `pers_attack` = 0 WHERE `uid` = ?i', $unvip['id']);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Обновление вип-способностей.
|
||||
$sp = db::c()->query('SELECT `id`,`vip` FROM `users` WHERE `vip` > 0 AND `vip_time` > ?i', time());
|
||||
while ($pl = $sp->fetch_assoc()) {
|
||||
|
||||
$abils = db::c()->query('SELECT `attack`, `bloodattack`, `travmoff` FROM `abils_vip` WHERE `uid` = ?i', $pl['id'])->fetch_assoc();
|
||||
|
||||
if ($pl['vip'] == 1) $abils['travmoff'] = 0;
|
||||
else $abils['travmoff'] += 1;
|
||||
|
||||
$abils['attack'] += 1;
|
||||
$abils['bloodattack'] += 1;
|
||||
if ($abils['attack'] > 10) $abils['attack'] = 10;
|
||||
if ($abils['bloodattack'] > 10) $abils['bloodattack'] = 10;
|
||||
if ($abils['travmoff'] > 10) $abils['travmoff'] = 10;
|
||||
|
||||
db::c()->query('UPDATE `abils_vip` SET `sokr` = 1, `zash` = 1, `attack` = ?i, `bloodattack` = ?i, `travmoff` = ?i WHERE `uid` = ?i', $abils['attack'], $abils['bloodattack'], $abils['travmoff'], $pl['id']);
|
||||
}
|
||||
|
||||
mysql_query('UPDATE `actions` SET `vals` = "end" WHERE `vars` LIKE "start_quest%" AND `vals` = "go" AND `val` <= "' . time() . '"');
|
||||
|
||||
// Раз в день. 6 утра.
|
||||
if (date("H-i") == "06-00") {
|
||||
// Первое число каждого месяца.
|
||||
if (date("d") == "01") {
|
||||
mysql_query("UPDATE `variables` SET `value` = '{$tm}' WHERE `var` = 'ref_month' LIMIT 1");
|
||||
mysql_query("UPDATE `variables` SET `value` = '0' WHERE `var` = 'ref_m_id' LIMIT 1");
|
||||
}
|
||||
// Каждый седьмой день недели.
|
||||
if (date("N") == "7") {
|
||||
mysql_query("UPDATE `variables` SET `value` = '{$tm}' WHERE `var` = 'ref_week' LIMIT 1");
|
||||
mysql_query("UPDATE `variables` SET `value` = '0' WHERE `var` = 'ref_w_id' LIMIT 1");
|
||||
}
|
||||
}
|
||||
|
||||
$st_ar = mysql_fetch_array(mysql_query('SELECT `value` FROM `variables` WHERE `var` = "arena_of_gods" LIMIT 1'));
|
||||
if ($st_ar['value'] <= time()) {
|
||||
@ -354,36 +311,31 @@ while ($ku = mysql_fetch_array($komp_users)) {
|
||||
db::c()->query('UPDATE `users` SET `hp` = 0 WHERE `hp` < 0');
|
||||
db::c()->query('UPDATE `users` SET `mana` = 0 WHERE `mana` < 0');
|
||||
|
||||
$its = mysql_query("SELECT `id`, `owner`, `name` FROM `inventory` WHERE AND ((`maxdur` <= `duration`) OR (`dategoden` > 0 AND `dategoden` <= '" . time() . "'))");
|
||||
while ($it = mysql_fetch_array($its)) {
|
||||
mysql_query("DELETE FROM `inventory` WHERE `id` = '" . $it['id'] . "' LIMIT 1;");
|
||||
mysql_query("INSERT INTO `delo` (`author`, `pers`, `text`, `type`, `date`) VALUES ('0', '" . $it['owner'] . "' '\"" . $it['name'] . "\" разрушился id:(cap" . $it['id'] . ").', 1, '" . time() . "')");
|
||||
}
|
||||
|
||||
$effs = mysql_query("SELECT * FROM `effects` WHERE `time` <= " . time() . " AND `sleep` = 0");
|
||||
mysql_query("DELETE FROM `effects` WHERE `time` <= " . time() . " AND `sleep` = 0");
|
||||
while ($eff = mysql_fetch_array($effs)) {
|
||||
switch ($eff['type']) {
|
||||
case 11:
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`+'" . $eff['sila'] . "', `lovk` = `lovk`+'" . $eff['lovk'] . "', `inta` = `inta`+'" . $eff['inta'] . "' WHERE `id` = '" . $eff['owner'] . "' LIMIT 1");
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`+'" . $eff['sila'] . "', `lovk` = `lovk`+'" . $eff['lovk'] . "', `inta` = `inta`+'" . $eff['inta'] . "' WHERE `id` = '" . $eff['owner'] . "' ");
|
||||
break;
|
||||
case 12:
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`+'" . $eff['sila'] . "', `lovk` = `lovk`+'" . $eff['lovk'] . "', `inta` = `inta`+'" . $eff['inta'] . "' WHERE `id` = '" . $eff['owner'] . "' LIMIT 1");
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`+'" . $eff['sila'] . "', `lovk` = `lovk`+'" . $eff['lovk'] . "', `inta` = `inta`+'" . $eff['inta'] . "' WHERE `id` = '" . $eff['owner'] . "' ");
|
||||
break;
|
||||
case 13:
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`+'" . $eff['sila'] . "', `lovk` = `lovk`+'" . $eff['lovk'] . "', `inta` = `inta`+'" . $eff['inta'] . "' WHERE `id` = '" . $eff['owner'] . "' LIMIT 1");
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`+'" . $eff['sila'] . "', `lovk` = `lovk`+'" . $eff['lovk'] . "', `inta` = `inta`+'" . $eff['inta'] . "' WHERE `id` = '" . $eff['owner'] . "' ");
|
||||
break;
|
||||
case 14:
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`+'" . $eff['sila'] . "', `lovk` = `lovk`+'" . $eff['lovk'] . "', `inta` = `inta`+'" . $eff['inta'] . "' WHERE `id` = '" . $eff['owner'] . "' LIMIT 1");
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`+'" . $eff['sila'] . "', `lovk` = `lovk`+'" . $eff['lovk'] . "', `inta` = `inta`+'" . $eff['inta'] . "' WHERE `id` = '" . $eff['owner'] . "' ");
|
||||
break;
|
||||
case 21:
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`-'" . $eff['sila'] . "', `lovk` = `lovk`-'" . $eff['lovk'] . "', `inta` = `inta`-'" . $eff['inta'] . "', `vinos` = `vinos`-'" . $eff['vinos'] . "' WHERE `id` = '" . $eff['owner'] . "' LIMIT 1");
|
||||
mysql_query("UPDATE `users` SET `sila` = `sila`-'" . $eff['sila'] . "', `lovk` = `lovk`-'" . $eff['lovk'] . "', `inta` = `inta`-'" . $eff['inta'] . "', `vinos` = `vinos`-'" . $eff['vinos'] . "' WHERE `id` = '" . $eff['owner'] . "' ");
|
||||
break;
|
||||
case 4:
|
||||
mysql_query("UPDATE `users` SET `align` = '0' WHERE `id` = '" . $eff['owner'] . "' LIMIT 1");
|
||||
mysql_query("UPDATE `users` SET `align` = '0' WHERE `id` = '" . $eff['owner'] . "'");
|
||||
break;
|
||||
case 7:
|
||||
mysql_query("UPDATE `users` SET `maxhp` = (`maxhp`-200), `hp` = `maxhp` WHERE `id` = '" . $eff['owner'] . "' LIMIT 1");
|
||||
mysql_query("UPDATE `users` SET `maxhp` = (`maxhp`-200), `hp` = `maxhp` WHERE `id` = '" . $eff['owner'] . "'");
|
||||
break;
|
||||
case 1022:
|
||||
mysql_query("UPDATE `users` SET `invis` = 0 WHERE `id` = '" . $eff['owner'] . "' LIMIT 1");
|
||||
|
@ -1,27 +0,0 @@
|
||||
<?php
|
||||
require_once "../config.php";
|
||||
// Осталось понять что делает, зачем написан и какой интервал запуска.
|
||||
// 4 hours: time() + 14400;
|
||||
|
||||
$q = db::c()->query('SELECT `value` FROM `variables` WHERE `var` = "?s"', 'pole_random')->fetch_assoc();
|
||||
|
||||
for ($i = 0; $i < 41; $i++) {
|
||||
$rand = mt_rand(1, 9);
|
||||
if ($rand == 1) $h = 100;
|
||||
elseif ($rand == 2) $h = 80;
|
||||
elseif ($rand == 3) $h = 70;
|
||||
elseif ($rand == 4) $h = 60;
|
||||
elseif ($rand == 5) $h = 50;
|
||||
elseif ($rand == 6) $h = 40;
|
||||
elseif ($rand == 7 || $rand == 8 || $rand == 9) $h = 0;
|
||||
|
||||
$h += $h * mt_rand(1, 11) / 10;
|
||||
$rekr = 0.1 + mt_rand(1, 13) / 100;
|
||||
|
||||
db::c()->query('UPDATE `pole` SET `type` = ?i, `heals` = ?i, `ekr` = ?i WHERE `id` = ?i', $rand, $h, $rekr, $i);
|
||||
}
|
||||
|
||||
if (empty($q['value']))
|
||||
db::c()->query('UPDATE `variables` SET `value` = ?i WHERE `var` = "?s"', (time() + 14400), 'pole_random');
|
||||
elseif ($q['value'] < time())
|
||||
db::c()->query('UPDATE `variables` SET `value` = `value` + 14400 WHERE `var` = "?s"', 'pole_random');
|
File diff suppressed because one or more lines are too long
@ -1,42 +0,0 @@
|
||||
body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
select, textarea, input {
|
||||
border: solid 1pt #B0B0B0;
|
||||
font-family: MS Sans Serif;
|
||||
font-size: 8px;
|
||||
color: #191970;
|
||||
MARGIN-BOTTOM: 2px;
|
||||
MARGIN-TOP: 1px;
|
||||
}
|
||||
|
||||
.text_msg {
|
||||
border: 1px solid #CCCCCC;
|
||||
font-size: 11px;
|
||||
color: #000000;
|
||||
font-family: Verdana, Arial, Helvetica, Tahoma, sans-serif;
|
||||
}
|
||||
|
||||
.chatBtn1_1,
|
||||
.chatBtn1_2,
|
||||
.chatBtn2_1,
|
||||
.chatBtn2_2,
|
||||
.chatBtn4_1,
|
||||
.chatBtn4_2,
|
||||
.chatBtn5_1,
|
||||
.chatBtn5_2,
|
||||
.chatBtn5_3,
|
||||
.chatBtn6_1,
|
||||
.chatBtn6_2,
|
||||
.chatBtn7_1,
|
||||
.chatBtn7_2,
|
||||
.chatBtn7_3 {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
cursor: pointer;
|
||||
}
|
File diff suppressed because one or more lines are too long
@ -1,207 +0,0 @@
|
||||
body {
|
||||
|
||||
margin: 0;
|
||||
|
||||
height: 100%;
|
||||
|
||||
width: 100%;
|
||||
|
||||
background-color: #dedede;
|
||||
|
||||
font-size:10px;
|
||||
|
||||
color: #000000;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
.main_text {
|
||||
|
||||
font-weight: bold;
|
||||
|
||||
font-size: 10px;
|
||||
|
||||
text-decoration: none;
|
||||
|
||||
color:#f0f0f0;
|
||||
|
||||
cursor:hand;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
.menutop, a.menutop:visited, a.menutop:active {
|
||||
|
||||
font-weight: bold;
|
||||
|
||||
font-size: 10px;
|
||||
|
||||
text-decoration: none;
|
||||
|
||||
color: #3B3936;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
a.menutop:hover {
|
||||
|
||||
color: #76726b;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
.name {
|
||||
|
||||
font-weight: bold;
|
||||
|
||||
font-size: 12px;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
.parametr_title {
|
||||
|
||||
font-weight: bold;
|
||||
|
||||
font-size: 11px;
|
||||
|
||||
color: #777773;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
.prname {
|
||||
|
||||
padding-left: 4px;
|
||||
|
||||
font-size: 11px;
|
||||
|
||||
font-family: Arial, Helvetica, sans-serif;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
.prvalue {
|
||||
|
||||
font-size: 11px;
|
||||
|
||||
font-family: Arial, Helvetica, sans-serif;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
.btn {
|
||||
|
||||
border: 1px double #9a9996;
|
||||
|
||||
background-image: url(i/move/beg_butt.gif);
|
||||
|
||||
font-size: 7.5pt;
|
||||
|
||||
color: #dfdfdf;
|
||||
|
||||
background-color:#504F4C;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
.mainmenu {
|
||||
|
||||
color: #23292C;
|
||||
|
||||
border-top-width: 1px;
|
||||
|
||||
border-right-width: 1px;
|
||||
|
||||
border-bottom-width: 1px;
|
||||
|
||||
border-left-width: 1px;
|
||||
|
||||
border-top-style: solid;
|
||||
|
||||
border-right-style: none;
|
||||
|
||||
border-bottom-style: solid;
|
||||
|
||||
border-left-style: solid;
|
||||
|
||||
border-top-color: #969697;
|
||||
|
||||
border-right-color: #969697;
|
||||
|
||||
border-bottom-color: #000000;
|
||||
|
||||
border-left-color: #969697;
|
||||
|
||||
background-color: #BABABB;
|
||||
|
||||
cursor:hand;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
.maptext {
|
||||
|
||||
font-weight: bold;
|
||||
|
||||
font-size: 12px;
|
||||
|
||||
color: #000000;
|
||||
|
||||
font-family: Arial, Helvetica, sans-serif;
|
||||
|
||||
}
|
||||
|
||||
.posit {
|
||||
|
||||
border-top-width: 1px;
|
||||
|
||||
border-right-width: 1px;
|
||||
|
||||
border-bottom-width: 1px;
|
||||
|
||||
border-left-width: 1px;
|
||||
|
||||
border-top-style: solid;
|
||||
|
||||
border-right-style: solid;
|
||||
|
||||
border-bottom-style: solid;
|
||||
|
||||
border-left-style: solid;
|
||||
|
||||
border-top-color: #FFFFFF;
|
||||
|
||||
border-right-color: #666666;
|
||||
|
||||
border-bottom-color: #666666;
|
||||
|
||||
border-left-color: #FFFFFF;
|
||||
|
||||
padding: 2px;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
td {
|
||||
|
||||
font-size: 10pt;
|
||||
|
||||
font-family: Verdana, Arial, Helvetica, Tahoma, sans-serif;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -1,57 +0,0 @@
|
||||
DIV.Dungeon{
|
||||
width: 372px;
|
||||
height: 260px;
|
||||
padding: 10px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
background: black;
|
||||
}
|
||||
.Dungeon BUTTON {
|
||||
border: 0 solid;
|
||||
background: transparent;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
position: absolute;
|
||||
filter: Alpha(opacity=100),Chroma( Color=#c1cacf );
|
||||
}
|
||||
|
||||
.Dungeon DIV {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
DIV.Life{position:absolute;background:#008000;height:2px;}
|
||||
DIV.Life2{position:absolute;background:#00FF00;height:2px;}
|
||||
.Dungeon .Floor0{ background: url( ../i/sprites/cs/bg0.gif ) black }
|
||||
.Dungeon .Floor1{ background: url( ../i/sprites/cs/bg1.gif ) black }
|
||||
|
||||
.Dungeon .LeftSide4_1 { background: url( ../i/sprites/cs/Left/4_1.gif ) no-repeat; }
|
||||
.Dungeon .RightSide4_1 { background: url( ../i/sprites/cs/Right/4_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide4_0 { background: url( ../i/sprites/cs/Left/4_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide4_0 { background: url( ../i/sprites/cs/Right/4_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront3_2 { background: url( ../i/sprites/cs/Left/Front/4_2.gif ) no-repeat; }
|
||||
.Dungeon .RightFront3_2 { background: url( ../i/sprites/cs/Right/Front/4_2.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront3_1 { background: url( ../i/sprites/cs/Left/Front/4_1.gif ) no-repeat; }
|
||||
.Dungeon .RightFront3_1 { background: url( ../i/sprites/cs/Right/Front/4_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront3_0 { background: url( ../i/sprites/cs/Left/Front/4_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide3_1 { background: url( ../i/sprites/cs/Left/3_1.gif ) no-repeat; }
|
||||
.Dungeon .RightSide3_1 { background: url( ../i/sprites/cs/Right/3_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide3_0 { background: url( ../i/sprites/cs/Left/3_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide3_0 { background: url( ../i/sprites/cs/Right/3_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront2_1 { background: url( ../i/sprites/cs/Left/Front/3_1.gif ) no-repeat; }
|
||||
.Dungeon .RightFront2_1 { background: url( ../i/sprites/cs/Right/Front/3_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront2_0 { background: url( ../i/sprites/cs/Left/Front/3_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide2_0 { background: url( ../i/sprites/cs/Left/2_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide2_0 { background: url( ../i/sprites/cs/Right/2_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront1_1 { background: url( ../i/sprites/cs/Left/Front/2_1.gif ) no-repeat; }
|
||||
.Dungeon .RightFront1_1 { background: url( ../i/sprites/cs/Right/Front/2_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront1_0 { background: url( ../i/sprites/cs/Left/Front/2_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide1_0 { background: url( ../i/sprites/cs/Left/1_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide1_0 { background: url( ../i/sprites/cs/Right/1_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront0_1 { background: url( ../i/sprites/cs/Left/Front/1_1.gif ) no-repeat; }
|
||||
.Dungeon .RightFront0_1 { background: url( ../i/sprites/cs/Right/Front/1_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront0_0 { background: url( ../i/sprites/cs/Left/Front/1_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide0_0 { background: url( ../i/sprites/cs/Left/0_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide0_0 { background: url( ../i/sprites/cs/Right/0_0.gif ) no-repeat; }
|
@ -1,57 +0,0 @@
|
||||
DIV.Dungeon{
|
||||
width: 372px;
|
||||
height: 260px;
|
||||
padding: 10px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
background: black;
|
||||
}
|
||||
.Dungeon BUTTON {
|
||||
border: 0 solid;
|
||||
background: transparent;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
position: absolute;
|
||||
filter: Alpha(opacity=100),Chroma( Color=#c1cacf );
|
||||
}
|
||||
|
||||
.Dungeon DIV {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
DIV.Life{position:absolute;background:#008000;height:2px;}
|
||||
DIV.Life2{position:absolute;background:#00FF00;height:2px;}
|
||||
.Dungeon .Floor0{ background: url( ../i/sprites/noob/bg0.gif ) black }
|
||||
.Dungeon .Floor1{ background: url( ../i/sprites/noob/bg1.gif ) black }
|
||||
|
||||
.Dungeon .LeftSide4_1 { background: url( ../i/sprites/noob/Left/4_1.gif ) no-repeat; }
|
||||
.Dungeon .RightSide4_1 { background: url( ../i/sprites/noob/Right/4_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide4_0 { background: url( ../i/sprites/noob/Left/4_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide4_0 { background: url( ../i/sprites/noob/Right/4_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront3_2 { background: url( ../i/sprites/noob/Left/Front/4_2.gif ) no-repeat; }
|
||||
.Dungeon .RightFront3_2 { background: url( ../i/sprites/noob/Right/Front/4_2.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront3_1 { background: url( ../i/sprites/noob/Left/Front/4_1.gif ) no-repeat; }
|
||||
.Dungeon .RightFront3_1 { background: url( ../i/sprites/noob/Right/Front/4_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront3_0 { background: url( ../i/sprites/noob/Left/Front/4_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide3_1 { background: url( ../i/sprites/noob/Left/3_1.gif ) no-repeat; }
|
||||
.Dungeon .RightSide3_1 { background: url( ../i/sprites/noob/Right/3_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide3_0 { background: url( ../i/sprites/noob/Left/3_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide3_0 { background: url( ../i/sprites/noob/Right/3_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront2_1 { background: url( ../i/sprites/noob/Left/Front/3_1.gif ) no-repeat; }
|
||||
.Dungeon .RightFront2_1 { background: url( ../i/sprites/noob/Right/Front/3_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront2_0 { background: url( ../i/sprites/noob/Left/Front/3_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide2_0 { background: url( ../i/sprites/noob/Left/2_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide2_0 { background: url( ../i/sprites/noob/Right/2_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront1_1 { background: url( ../i/sprites/noob/Left/Front/2_1.gif ) no-repeat; }
|
||||
.Dungeon .RightFront1_1 { background: url( ../i/sprites/noob/Right/Front/2_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront1_0 { background: url( ../i/sprites/noob/Left/Front/2_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide1_0 { background: url( ../i/sprites/noob/Left/1_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide1_0 { background: url( ../i/sprites/noob/Right/1_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront0_1 { background: url( ../i/sprites/noob/Left/Front/1_1.gif ) no-repeat; }
|
||||
.Dungeon .RightFront0_1 { background: url( ../i/sprites/noob/Right/Front/1_1.gif ) no-repeat; }
|
||||
.Dungeon .LeftFront0_0 { background: url( ../i/sprites/noob/Left/Front/1_0.gif ) no-repeat; }
|
||||
.Dungeon .LeftSide0_0 { background: url( ../i/sprites/noob/Left/0_0.gif ) no-repeat; }
|
||||
.Dungeon .RightSide0_0 { background: url( ../i/sprites/noob/Right/0_0.gif ) no-repeat; }
|
@ -1,62 +0,0 @@
|
||||
DIV.Dungeon{
|
||||
width: 372px;
|
||||
height: 260px;
|
||||
padding: 10px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
background: black;
|
||||
}
|
||||
.Dungeon BUTTON {
|
||||
border: 0 solid;
|
||||
background: transparent;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
position: absolute;
|
||||
filter: Alpha(opacity=100),Chroma( Color=#c1cacf );
|
||||
}
|
||||
|
||||
.Dungeon DIV {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.Dungeon IMG {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
position: relative;
|
||||
}
|
||||
DIV.Life{position:absolute;background:#008000;height:2px;}
|
||||
DIV.Life2{position:absolute;background:#00FF00;height:2px;}
|
||||
.Dungeon .Floor0{ background: url( http://img.combats.ru/i/sprites/gy0/bg0.gif ) black }
|
||||
.Dungeon .Floor1{ background: url( http://img.combats.ru/i/sprites/gy0/bg1.gif ) black }
|
||||
|
||||
.Dungeon .LeftSide4_1 { background: url( http://img.combats.ru/i/sprites/gy0/Left/4_1.gif ) }
|
||||
.Dungeon .RightSide4_1 { background: url( http://img.combats.ru/i/sprites/gy0/Right/4_1.gif ) }
|
||||
.Dungeon .LeftSide4_0 { background: url( http://img.combats.ru/i/sprites/gy0/Left/4_0.gif ) }
|
||||
.Dungeon .RightSide4_0 { background: url( http://img.combats.ru/i/sprites/gy0/Right/4_0.gif ) }
|
||||
.Dungeon .LeftFront3_2 { background: url( http://img.combats.ru/i/sprites/gy0/Left/Front/4_2.gif ) }
|
||||
.Dungeon .RightFront3_2 { background: url( http://img.combats.ru/i/sprites/gy0/Right/Front/4_2.gif ) }
|
||||
.Dungeon .LeftFront3_1 { background: url( http://img.combats.ru/i/sprites/gy0/Left/Front/4_1.gif ) }
|
||||
.Dungeon .RightFront3_1 { background: url( http://img.combats.ru/i/sprites/gy0/Right/Front/4_1.gif ) }
|
||||
.Dungeon .LeftFront3_0 { background: url( http://img.combats.ru/i/sprites/gy0/Left/Front/4_0.gif ) }
|
||||
.Dungeon .LeftSide3_1 { background: url( http://img.combats.ru/i/sprites/gy0/Left/3_1.gif ) }
|
||||
.Dungeon .RightSide3_1 { background: url( http://img.combats.ru/i/sprites/gy0/Right/3_1.gif ) }
|
||||
.Dungeon .LeftSide3_0 { background: url( http://img.combats.ru/i/sprites/gy0/Left/3_0.gif ) }
|
||||
.Dungeon .RightSide3_0 { background: url( http://img.combats.ru/i/sprites/gy0/Right/3_0.gif ) }
|
||||
.Dungeon .LeftFront2_1 { background: url( http://img.combats.ru/i/sprites/gy0/Left/Front/3_1.gif ) }
|
||||
.Dungeon .RightFront2_1 { background: url( http://img.combats.ru/i/sprites/gy0/Right/Front/3_1.gif ) }
|
||||
.Dungeon .LeftFront2_0 { background: url( http://img.combats.ru/i/sprites/gy0/Left/Front/3_0.gif ) }
|
||||
.Dungeon .LeftSide2_0 { background: url( http://img.combats.ru/i/sprites/gy0/Left/2_0.gif ) }
|
||||
.Dungeon .RightSide2_0 { background: url( http://img.combats.ru/i/sprites/gy0/Right/2_0.gif ) }
|
||||
.Dungeon .LeftFront1_1 { background: url( http://img.combats.ru/i/sprites/gy0/Left/Front/2_1.gif ) }
|
||||
.Dungeon .RightFront1_1 { background: url( http://img.combats.ru/i/sprites/gy0/Right/Front/2_1.gif ) }
|
||||
.Dungeon .LeftFront1_0 { background: url( http://img.combats.ru/i/sprites/gy0/Left/Front/2_0.gif ) }
|
||||
.Dungeon .LeftSide1_0 { background: url( http://img.combats.ru/i/sprites/gy0/Left/1_0.gif ) }
|
||||
.Dungeon .RightSide1_0 { background: url( http://img.combats.ru/i/sprites/gy0/Right/1_0.gif ) }
|
||||
.Dungeon .LeftFront0_1 { background: url( http://img.combats.ru/i/sprites/gy0/Left/Front/1_1.gif ) }
|
||||
.Dungeon .RightFront0_1 { background: url( http://img.combats.ru/i/sprites/gy0/Right/Front/1_1.gif ) }
|
||||
.Dungeon .LeftFront0_0 { background: url( http://img.combats.ru/i/sprites/gy0/Left/Front/1_0.gif ) }
|
||||
.Dungeon .LeftSide0_0 { background: url( http://img.combats.ru/i/sprites/gy0/Left/0_0.gif ) }
|
||||
.Dungeon .RightSide0_0 { background: url( http://img.combats.ru/i/sprites/gy0/Right/0_0.gif ) }
|
@ -1,57 +0,0 @@
|
||||
DIV.Dungeon{
|
||||
width: 372px;
|
||||
height: 260px;
|
||||
padding: 10px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
background: black;
|
||||
}
|
||||
.Dungeon BUTTON {
|
||||
border: 0 solid;
|
||||
background: transparent;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
position: absolute;
|
||||
filter: Alpha(opacity=100),Chroma( Color=#c1cacf );
|
||||
}
|
||||
|
||||
.Dungeon DIV {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
DIV.Life{position:absolute;background:#008000;height:2px;}
|
||||
DIV.Life2{position:absolute;background:#00FF00;height:2px;}
|
||||
.Dungeon .Floor0{ background: url( http://img.combats.ru/i/sprites/kn4/bg0.gif ) black }
|
||||
.Dungeon .Floor1{ background: url( http://img.combats.ru/i/sprites/kn4/bg1.gif ) black }
|
||||
|
||||
.Dungeon .LeftSide4_1 { background: url( http://img.combats.ru/i/sprites/kn4/Left/4_1.gif ) }
|
||||
.Dungeon .RightSide4_1 { background: url( http://img.combats.ru/i/sprites/kn4/Right/4_1.gif ) }
|
||||
.Dungeon .LeftSide4_0 { background: url( http://img.combats.ru/i/sprites/kn4/Left/4_0.gif ) }
|
||||
.Dungeon .RightSide4_0 { background: url( http://img.combats.ru/i/sprites/kn4/Right/4_0.gif ) }
|
||||
.Dungeon .LeftFront3_2 { background: url( http://img.combats.ru/i/sprites/kn4/Left/Front/4_2.gif ) }
|
||||
.Dungeon .RightFront3_2 { background: url( http://img.combats.ru/i/sprites/kn4/Right/Front/4_2.gif ) }
|
||||
.Dungeon .LeftFront3_1 { background: url( http://img.combats.ru/i/sprites/kn4/Left/Front/4_1.gif ) }
|
||||
.Dungeon .RightFront3_1 { background: url( http://img.combats.ru/i/sprites/kn4/Right/Front/4_1.gif ) }
|
||||
.Dungeon .LeftFront3_0 { background: url( http://img.combats.ru/i/sprites/kn4/Left/Front/4_0.gif ) }
|
||||
.Dungeon .LeftSide3_1 { background: url( http://img.combats.ru/i/sprites/kn4/Left/3_1.gif ) }
|
||||
.Dungeon .RightSide3_1 { background: url( http://img.combats.ru/i/sprites/kn4/Right/3_1.gif ) }
|
||||
.Dungeon .LeftSide3_0 { background: url( http://img.combats.ru/i/sprites/kn4/Left/3_0.gif ) }
|
||||
.Dungeon .RightSide3_0 { background: url( http://img.combats.ru/i/sprites/kn4/Right/3_0.gif ) }
|
||||
.Dungeon .LeftFront2_1 { background: url( http://img.combats.ru/i/sprites/kn4/Left/Front/3_1.gif ) }
|
||||
.Dungeon .RightFront2_1 { background: url( http://img.combats.ru/i/sprites/kn4/Right/Front/3_1.gif ) }
|
||||
.Dungeon .LeftFront2_0 { background: url( http://img.combats.ru/i/sprites/kn4/Left/Front/3_0.gif ) }
|
||||
.Dungeon .LeftSide2_0 { background: url( http://img.combats.ru/i/sprites/kn4/Left/2_0.gif ) }
|
||||
.Dungeon .RightSide2_0 { background: url( http://img.combats.ru/i/sprites/kn4/Right/2_0.gif ) }
|
||||
.Dungeon .LeftFront1_1 { background: url( http://img.combats.ru/i/sprites/kn4/Left/Front/2_1.gif ) }
|
||||
.Dungeon .RightFront1_1 { background: url( http://img.combats.ru/i/sprites/kn4/Right/Front/2_1.gif ) }
|
||||
.Dungeon .LeftFront1_0 { background: url( http://img.combats.ru/i/sprites/kn4/Left/Front/2_0.gif ) }
|
||||
.Dungeon .LeftSide1_0 { background: url( http://img.combats.ru/i/sprites/kn4/Left/1_0.gif ) }
|
||||
.Dungeon .RightSide1_0 { background: url( http://img.combats.ru/i/sprites/kn4/Right/1_0.gif ) }
|
||||
.Dungeon .LeftFront0_1 { background: url( http://img.combats.ru/i/sprites/kn4/Left/Front/1_1.gif ) }
|
||||
.Dungeon .RightFront0_1 { background: url( http://img.combats.ru/i/sprites/kn4/Right/Front/1_1.gif ) }
|
||||
.Dungeon .LeftFront0_0 { background: url( http://img.combats.ru/i/sprites/kn4/Left/Front/1_0.gif ) }
|
||||
.Dungeon .LeftSide0_0 { background: url( http://img.combats.ru/i/sprites/kn4/Left/0_0.gif ) }
|
||||
.Dungeon .RightSide0_0 { background: url( http://img.combats.ru/i/sprites/kn4/Right/0_0.gif ) }
|
@ -1,62 +0,0 @@
|
||||
DIV.Dungeon{
|
||||
width: 372px;
|
||||
height: 260px;
|
||||
padding: 10px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
background: black;
|
||||
}
|
||||
.Dungeon BUTTON {
|
||||
border: 0 solid;
|
||||
background: transparent;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
position: absolute;
|
||||
filter: Chroma( Color=#c1cacf );
|
||||
}
|
||||
|
||||
.Dungeon DIV {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.Dungeon IMG {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
position: relative;
|
||||
}
|
||||
DIV.Life{position:absolute;background:#008000;height:2px;}
|
||||
DIV.Life2{position:absolute;background:#00FF00;height:2px;}
|
||||
.Dungeon .Floor0{ background: url( http://img.combats.ru/i/sprites/sn/bg0.gif ) black }
|
||||
.Dungeon .Floor1{ background: url( http://img.combats.ru/i/sprites/sn/bg1.gif ) black }
|
||||
|
||||
.Dungeon .LeftSide4_1 { background: url( http://img.combats.ru/i/sprites/sn/Left/4_1.gif ) }
|
||||
.Dungeon .RightSide4_1 { background: url( http://img.combats.ru/i/sprites/sn/Right/4_1.gif ) }
|
||||
.Dungeon .LeftSide4_0 { background: url( http://img.combats.ru/i/sprites/sn/Left/4_0.gif ) }
|
||||
.Dungeon .RightSide4_0 { background: url( http://img.combats.ru/i/sprites/sn/Right/4_0.gif ) }
|
||||
.Dungeon .LeftFront3_2 { background: url( http://img.combats.ru/i/sprites/sn/Left/Front/4_2.gif ) }
|
||||
.Dungeon .RightFront3_2 { background: url( http://img.combats.ru/i/sprites/sn/Right/Front/4_2.gif ) }
|
||||
.Dungeon .LeftFront3_1 { background: url( http://img.combats.ru/i/sprites/sn/Left/Front/4_1.gif ) }
|
||||
.Dungeon .RightFront3_1 { background: url( http://img.combats.ru/i/sprites/sn/Right/Front/4_1.gif ) }
|
||||
.Dungeon .LeftFront3_0 { background: url( http://img.combats.ru/i/sprites/sn/Left/Front/4_0.gif ) }
|
||||
.Dungeon .LeftSide3_1 { background: url( http://img.combats.ru/i/sprites/sn/Left/3_1.gif ) }
|
||||
.Dungeon .RightSide3_1 { background: url( http://img.combats.ru/i/sprites/sn/Right/3_1.gif ) }
|
||||
.Dungeon .LeftSide3_0 { background: url( http://img.combats.ru/i/sprites/sn/Left/3_0.gif ) }
|
||||
.Dungeon .RightSide3_0 { background: url( http://img.combats.ru/i/sprites/sn/Right/3_0.gif ) }
|
||||
.Dungeon .LeftFront2_1 { background: url( http://img.combats.ru/i/sprites/sn/Left/Front/3_1.gif ) }
|
||||
.Dungeon .RightFront2_1 { background: url( http://img.combats.ru/i/sprites/sn/Right/Front/3_1.gif ) }
|
||||
.Dungeon .LeftFront2_0 { background: url( http://img.combats.ru/i/sprites/sn/Left/Front/3_0.gif ) }
|
||||
.Dungeon .LeftSide2_0 { background: url( http://img.combats.ru/i/sprites/sn/Left/2_0.gif ) }
|
||||
.Dungeon .RightSide2_0 { background: url( http://img.combats.ru/i/sprites/sn/Right/2_0.gif ) }
|
||||
.Dungeon .LeftFront1_1 { background: url( http://img.combats.ru/i/sprites/sn/Left/Front/2_1.gif ) }
|
||||
.Dungeon .RightFront1_1 { background: url( http://img.combats.ru/i/sprites/sn/Right/Front/2_1.gif ) }
|
||||
.Dungeon .LeftFront1_0 { background: url( http://img.combats.ru/i/sprites/sn/Left/Front/2_0.gif ) }
|
||||
.Dungeon .LeftSide1_0 { background: url( http://img.combats.ru/i/sprites/sn/Left/1_0.gif ) }
|
||||
.Dungeon .RightSide1_0 { background: url( http://img.combats.ru/i/sprites/sn/Right/1_0.gif ) }
|
||||
.Dungeon .LeftFront0_1 { background: url( http://img.combats.ru/i/sprites/sn/Left/Front/1_1.gif ) }
|
||||
.Dungeon .RightFront0_1 { background: url( http://img.combats.ru/i/sprites/sn/Right/Front/1_1.gif ) }
|
||||
.Dungeon .LeftFront0_0 { background: url( http://img.combats.ru/i/sprites/sn/Left/Front/1_0.gif ) }
|
||||
.Dungeon .LeftSide0_0 { background: url( http://img.combats.ru/i/sprites/sn/Left/0_0.gif ) }
|
||||
.Dungeon .RightSide0_0 { background: url( http://img.combats.ru/i/sprites/sn/Right/0_0.gif ) }
|
@ -1,62 +0,0 @@
|
||||
DIV.Dungeon{
|
||||
width: 372px;
|
||||
height: 260px;
|
||||
padding: 10px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
background: black;
|
||||
}
|
||||
.Dungeon BUTTON {
|
||||
border: 0 solid;
|
||||
background: transparent;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
position: absolute;
|
||||
filter: Chroma( Color=#c1cacf );
|
||||
}
|
||||
|
||||
.Dungeon DIV {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.Dungeon IMG {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
position: relative;
|
||||
}
|
||||
DIV.Life{position:absolute;background:#008000;height:2px;}
|
||||
DIV.Life2{position:absolute;background:#00FF00;height:2px;}
|
||||
.Dungeon .Floor0{ background: url( http://img.combats.ru/i/sprites/sun/bg0.gif ) black }
|
||||
.Dungeon .Floor1{ background: url( http://img.combats.ru/i/sprites/sun/bg1.gif ) black }
|
||||
|
||||
.Dungeon .LeftSide4_1 { background: url( http://img.combats.ru/i/sprites/sun/Left/4_1.gif ) }
|
||||
.Dungeon .RightSide4_1 { background: url( http://img.combats.ru/i/sprites/sun/Right/4_1.gif ) }
|
||||
.Dungeon .LeftSide4_0 { background: url( http://img.combats.ru/i/sprites/sun/Left/4_0.gif ) }
|
||||
.Dungeon .RightSide4_0 { background: url( http://img.combats.ru/i/sprites/sun/Right/4_0.gif ) }
|
||||
.Dungeon .LeftFront3_2 { background: url( http://img.combats.ru/i/sprites/sun/Left/Front/4_2.gif ) }
|
||||
.Dungeon .RightFront3_2 { background: url( http://img.combats.ru/i/sprites/sun/Right/Front/4_2.gif ) }
|
||||
.Dungeon .LeftFront3_1 { background: url( http://img.combats.ru/i/sprites/sun/Left/Front/4_1.gif ) }
|
||||
.Dungeon .RightFront3_1 { background: url( http://img.combats.ru/i/sprites/sun/Right/Front/4_1.gif ) }
|
||||
.Dungeon .LeftFront3_0 { background: url( http://img.combats.ru/i/sprites/sun/Left/Front/4_0.gif ) }
|
||||
.Dungeon .LeftSide3_1 { background: url( http://img.combats.ru/i/sprites/sun/Left/3_1.gif ) }
|
||||
.Dungeon .RightSide3_1 { background: url( http://img.combats.ru/i/sprites/sun/Right/3_1.gif ) }
|
||||
.Dungeon .LeftSide3_0 { background: url( http://img.combats.ru/i/sprites/sun/Left/3_0.gif ) }
|
||||
.Dungeon .RightSide3_0 { background: url( http://img.combats.ru/i/sprites/sun/Right/3_0.gif ) }
|
||||
.Dungeon .LeftFront2_1 { background: url( http://img.combats.ru/i/sprites/sun/Left/Front/3_1.gif ) }
|
||||
.Dungeon .RightFront2_1 { background: url( http://img.combats.ru/i/sprites/sun/Right/Front/3_1.gif ) }
|
||||
.Dungeon .LeftFront2_0 { background: url( http://img.combats.ru/i/sprites/sun/Left/Front/3_0.gif ) }
|
||||
.Dungeon .LeftSide2_0 { background: url( http://img.combats.ru/i/sprites/sun/Left/2_0.gif ) }
|
||||
.Dungeon .RightSide2_0 { background: url( http://img.combats.ru/i/sprites/sun/Right/2_0.gif ) }
|
||||
.Dungeon .LeftFront1_1 { background: url( http://img.combats.ru/i/sprites/sun/Left/Front/2_1.gif ) }
|
||||
.Dungeon .RightFront1_1 { background: url( http://img.combats.ru/i/sprites/sun/Right/Front/2_1.gif ) }
|
||||
.Dungeon .LeftFront1_0 { background: url( http://img.combats.ru/i/sprites/sun/Left/Front/2_0.gif ) }
|
||||
.Dungeon .LeftSide1_0 { background: url( http://img.combats.ru/i/sprites/sun/Left/1_0.gif ) }
|
||||
.Dungeon .RightSide1_0 { background: url( http://img.combats.ru/i/sprites/sun/Right/1_0.gif ) }
|
||||
.Dungeon .LeftFront0_1 { background: url( http://img.combats.ru/i/sprites/sun/Left/Front/1_1.gif ) }
|
||||
.Dungeon .RightFront0_1 { background: url( http://img.combats.ru/i/sprites/sun/Right/Front/1_1.gif ) }
|
||||
.Dungeon .LeftFront0_0 { background: url( http://img.combats.ru/i/sprites/sun/Left/Front/1_0.gif ) }
|
||||
.Dungeon .LeftSide0_0 { background: url( http://img.combats.ru/i/sprites/sun/Left/0_0.gif ) }
|
||||
.Dungeon .RightSide0_0 { background: url( http://img.combats.ru/i/sprites/sun/Right/0_0.gif ) }
|
@ -1,57 +0,0 @@
|
||||
DIV.Dungeon{
|
||||
width: 372px;
|
||||
height: 260px;
|
||||
padding: 10px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
background: black;
|
||||
}
|
||||
.Dungeon BUTTON {
|
||||
border: 0 solid;
|
||||
background: transparent;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
position: absolute;
|
||||
filter: Alpha(opacity=100),Chroma( Color=#c1cacf );
|
||||
}
|
||||
|
||||
.Dungeon DIV {
|
||||
width: 352px;
|
||||
height: 240px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
DIV.Life{position:absolute;background:#008000;height:2px;}
|
||||
DIV.Life2{position:absolute;background:#00FF00;height:2px;}
|
||||
.Dungeon .Floor0{ background: url( http://img.combats.ru/i/sprites/ug/bg0.gif ) black }
|
||||
.Dungeon .Floor1{ background: url( http://img.combats.ru/i/sprites/ug/bg1.gif ) black }
|
||||
|
||||
.Dungeon .LeftSide4_1 { background: url( http://img.combats.ru/i/sprites/ug/Left/4_1.gif ) }
|
||||
.Dungeon .RightSide4_1 { background: url( http://img.combats.ru/i/sprites/ug/Right/4_1.gif ) }
|
||||
.Dungeon .LeftSide4_0 { background: url( http://img.combats.ru/i/sprites/ug/Left/4_0.gif ) }
|
||||
.Dungeon .RightSide4_0 { background: url( http://img.combats.ru/i/sprites/ug/Right/4_0.gif ) }
|
||||
.Dungeon .LeftFront3_2 { background: url( http://img.combats.ru/i/sprites/ug/Left/Front/4_2.gif ) }
|
||||
.Dungeon .RightFront3_2 { background: url( http://img.combats.ru/i/sprites/ug/Right/Front/4_2.gif ) }
|
||||
.Dungeon .LeftFront3_1 { background: url( http://img.combats.ru/i/sprites/ug/Left/Front/4_1.gif ) }
|
||||
.Dungeon .RightFront3_1 { background: url( http://img.combats.ru/i/sprites/ug/Right/Front/4_1.gif ) }
|
||||
.Dungeon .LeftFront3_0 { background: url( http://img.combats.ru/i/sprites/ug/Left/Front/4_0.gif ) }
|
||||
.Dungeon .LeftSide3_1 { background: url( http://img.combats.ru/i/sprites/ug/Left/3_1.gif ) }
|
||||
.Dungeon .RightSide3_1 { background: url( http://img.combats.ru/i/sprites/ug/Right/3_1.gif ) }
|
||||
.Dungeon .LeftSide3_0 { background: url( http://img.combats.ru/i/sprites/ug/Left/3_0.gif ) }
|
||||
.Dungeon .RightSide3_0 { background: url( http://img.combats.ru/i/sprites/ug/Right/3_0.gif ) }
|
||||
.Dungeon .LeftFront2_1 { background: url( http://img.combats.ru/i/sprites/ug/Left/Front/3_1.gif ) }
|
||||
.Dungeon .RightFront2_1 { background: url( http://img.combats.ru/i/sprites/ug/Right/Front/3_1.gif ) }
|
||||
.Dungeon .LeftFront2_0 { background: url( http://img.combats.ru/i/sprites/ug/Left/Front/3_0.gif ) }
|
||||
.Dungeon .LeftSide2_0 { background: url( http://img.combats.ru/i/sprites/ug/Left/2_0.gif ) }
|
||||
.Dungeon .RightSide2_0 { background: url( http://img.combats.ru/i/sprites/ug/Right/2_0.gif ) }
|
||||
.Dungeon .LeftFront1_1 { background: url( http://img.combats.ru/i/sprites/ug/Left/Front/2_1.gif ) }
|
||||
.Dungeon .RightFront1_1 { background: url( http://img.combats.ru/i/sprites/ug/Right/Front/2_1.gif ) }
|
||||
.Dungeon .LeftFront1_0 { background: url( http://img.combats.ru/i/sprites/ug/Left/Front/2_0.gif ) }
|
||||
.Dungeon .LeftSide1_0 { background: url( http://img.combats.ru/i/sprites/ug/Left/1_0.gif ) }
|
||||
.Dungeon .RightSide1_0 { background: url( http://img.combats.ru/i/sprites/ug/Right/1_0.gif ) }
|
||||
.Dungeon .LeftFront0_1 { background: url( http://img.combats.ru/i/sprites/ug/Left/Front/1_1.gif ) }
|
||||
.Dungeon .RightFront0_1 { background: url( http://img.combats.ru/i/sprites/ug/Right/Front/1_1.gif ) }
|
||||
.Dungeon .LeftFront0_0 { background: url( http://img.combats.ru/i/sprites/ug/Left/Front/1_0.gif ) }
|
||||
.Dungeon .LeftSide0_0 { background: url( http://img.combats.ru/i/sprites/ug/Left/0_0.gif ) }
|
||||
.Dungeon .RightSide0_0 { background: url( http://img.combats.ru/i/sprites/ug/Right/0_0.gif ) }
|
590
css/2/main.css
590
css/2/main.css
@ -1,590 +0,0 @@
|
||||
body, td, ol, ul, li, p {
|
||||
font-size: 10pt;
|
||||
font-family: Verdana, Arial, Helvetica, Tahoma, serif;
|
||||
}
|
||||
|
||||
.seehp {
|
||||
color: #F4F4F4;
|
||||
line-height: 7px;
|
||||
font-size: 9px;
|
||||
font-weight: bold;
|
||||
padding-top: 1px;
|
||||
margin-left: 3px;
|
||||
padding-left: 3px;
|
||||
}
|
||||
|
||||
.senohp {
|
||||
line-height: 7px;
|
||||
font-size: 9px;
|
||||
}
|
||||
|
||||
.hp_none {
|
||||
background: url('../i/hp.jpg') 0 0 repeat-x;
|
||||
}
|
||||
|
||||
.hp_1 {
|
||||
background: url('../i/hp.jpg') 0 -11px repeat-x;
|
||||
}
|
||||
|
||||
.hp_2 {
|
||||
background: url('../i/hp.jpg') 0 -21px repeat-x;
|
||||
}
|
||||
|
||||
.hp_3 {
|
||||
background: url('../i/hp.jpg') 0 -31px repeat-x;
|
||||
}
|
||||
|
||||
.hp_mp {
|
||||
background: url('../i/hp.jpg') 0 -41px repeat-x;
|
||||
}
|
||||
|
||||
.seemp {
|
||||
color: #00FFFF;
|
||||
line-height: 7px;
|
||||
font-size: 9px;
|
||||
font-weight: bold;
|
||||
padding-top: 1px;
|
||||
margin-left: 3px;
|
||||
padding-left: 3px;
|
||||
}
|
||||
|
||||
.hpborder {
|
||||
border-bottom-width: 1px;
|
||||
border-bottom-style: solid;
|
||||
border-bottom-color: #DADADA;
|
||||
}
|
||||
|
||||
.text {
|
||||