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2743 changed files with 115 additions and 3850 deletions

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@ -27,7 +27,7 @@ class InventoryItem extends Item
public function printInfo() public function printInfo()
{ {
parent::printAllInfo(); echo $this->getAllInfo();
if ($this->present) { if ($this->present) {
echo "<p style='color: maroon; font-style: italic'>Это подарок от $this->present. Вы не можете передать его кому-либо ещё.</p>"; echo "<p style='color: maroon; font-style: italic'>Это подарок от $this->present. Вы не можете передать его кому-либо ещё.</p>";
} }
@ -48,9 +48,8 @@ IMG;
} }
} }
public function printControls() public function printControls(){
{ // Для кнопок управления под картинкой.
/* Тут будут кнопки под картинкой. */
} }
private function dressStatsChecks(): ?string private function dressStatsChecks(): ?string
@ -130,14 +129,9 @@ IMG;
return $error ?? true; return $error ?? true;
} }
/** public static function destroyItem($itemId)
* @param $itemId
*
* @return bool
*/
public static function destroyItem($itemId): bool
{ {
return DBPDO::INIT()->execute('delete from inventory where dressed_slot = 0 and owner_id = ? and item_id = ?', [$_SESSION['uid'], $itemId]); DBPDO::INIT()->execute('delete from inventory where dressed_slot = 0 and owner_id = ? and item_id = ?', [$_SESSION['uid'], $itemId]);
} }
/** Надеюсь, временная заглушка, которая объединяет get_meshok() и другую выдачу одной строкой. /** Надеюсь, временная заглушка, которая объединяет get_meshok() и другую выдачу одной строкой.

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@ -102,6 +102,14 @@ class Item
$this->typename = 'Хлам'; $this->typename = 'Хлам';
} }
$this->item_cost = $this->calculateItemCost();
}
/** Рассчёт стоимости предмета в зависимости от его характеристик.
* @return int
*/
private function calculateItemCost(): int
{
$sum_stats = $sum_stats =
$this->add_strength + $this->add_strength +
$this->add_dexterity + $this->add_dexterity +
@ -121,8 +129,7 @@ class Item
$mods_cost_modifier = 2 + floor($sum_mods / 50); $mods_cost_modifier = 2 + floor($sum_mods / 50);
$damage_cost_modifier = 1 + floor($sum_damage / 100); $damage_cost_modifier = 1 + floor($sum_damage / 100);
$result = intval($sum_stats * $stats_cost_modifier + $sum_mods * $mods_cost_modifier + $sum_damage * $damage_cost_modifier); $result = intval($sum_stats * $stats_cost_modifier + $sum_mods * $mods_cost_modifier + $sum_damage * $damage_cost_modifier);
return $result < 1 ? 1 : $result;
$this->item_cost = $result < 1 ? 1 : $result;
} }
protected function wrap(int $number): string protected function wrap(int $number): string
@ -134,50 +141,51 @@ class Item
} }
} }
protected function printAllInfo() public function getAllInfo(): string
{ {
$needsLines = [ $needsLines = [
"сила" => $this->need_strength, 'сила' => $this->need_strength,
"ловкость" => $this->need_dexterity, 'ловкость' => $this->need_dexterity,
"интуиция" => $this->need_intuition, 'интуиция' => $this->need_intuition,
"выносливость" => $this->need_endurance, 'выносливость' => $this->need_endurance,
"интеллект" => $this->need_intelligence, 'интеллект' => $this->need_intelligence,
"мудрость" => $this->need_wisdom, 'мудрость' => $this->need_wisdom,
]; ];
$addsLines = [ $addsLines = [
"Сила" => $this->add_strength, 'Сила' => $this->add_strength,
"Ловкость" => $this->add_dexterity, 'Ловкость' => $this->add_dexterity,
"Интуиция" => $this->add_intuition, 'Интуиция' => $this->add_intuition,
"Выносливость" => $this->add_endurance, 'Выносливость' => $this->add_endurance,
"Интеллект" => $this->add_intelligence, 'Интеллект' => $this->add_intelligence,
"Мудрость" => $this->add_wisdom, 'Мудрость' => $this->add_wisdom,
"Точность" => $this->add_accuracy, 'Точность' => $this->add_accuracy,
"Увёртливость" => $this->add_evasion, 'Увёртливость' => $this->add_evasion,
"Шанс крита" => $this->add_criticals, 'Шанс крита' => $this->add_criticals,
]; ];
echo "<b>$this->name</b> (Масса: $this->weight)"; $str = "<b>$this->name</b> (Масса: $this->weight)";
echo "<br> Стоимость: " . $this->item_cost; $str .= '<br> Стоимость: ' . $this->item_cost;
echo "<br> Долговечность: " . $this->durability; $str .= '<br> Долговечность: ' . $this->durability;
echo "<br><em>$this->typename</em><br>"; $str .= "<br><em>$this->typename</em><br>";
foreach ($needsLines as $stat => $value) { foreach ($needsLines as $stat => $value) {
if ($value > 0) { if ($value > 0) {
echo "<br>Требуется $stat" . $this->wrap($value); $str .= "<br>Требуется $stat" . $this->wrap($value);
} }
} }
foreach ($addsLines as $stat => $value) { foreach ($addsLines as $stat => $value) {
if ($value) { if ($value) {
echo "<br>$stat" . $this->wrap($value); $str .= "<br>$stat" . $this->wrap($value);
} }
} }
if ($this->add_min_physical_damage && !$this->add_max_physical_damage) { if ($this->add_min_physical_damage && !$this->add_max_physical_damage) {
$damage = $this->add_min_physical_damage . " - " . $this->add_min_physical_damage; $damage = $this->add_min_physical_damage . ' - ' . $this->add_min_physical_damage;
} elseif (!$this->add_min_physical_damage && $this->add_max_physical_damage) { } elseif (!$this->add_min_physical_damage && $this->add_max_physical_damage) {
$damage = $this->add_max_physical_damage . " - " . $this->add_max_physical_damage; $damage = $this->add_max_physical_damage . ' - ' . $this->add_max_physical_damage;
} elseif ($this->add_min_physical_damage && $this->add_max_physical_damage) { } elseif ($this->add_min_physical_damage && $this->add_max_physical_damage) {
$damage = $this->add_min_physical_damage . " - " . $this->add_max_physical_damage; $damage = $this->add_min_physical_damage . ' - ' . $this->add_max_physical_damage;
} }
if (isset($damage)) { if (isset($damage)) {
echo "<br>Урон: " . $damage; $str .= '<br>Урон: ' . $damage;
} }
return $str;
} }
} }

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@ -49,6 +49,7 @@ SQL;
private $optype; private $optype;
private ?int $shop_item_quantity; private ?int $shop_item_quantity;
private ?int $price; private ?int $price;
public static string $status = '';
public function __construct($row, $operationType = null) public function __construct($row, $operationType = null)
{ {
@ -61,11 +62,12 @@ SQL;
$this->item_id = $row->item_id ?? $row->id; $this->item_id = $row->item_id ?? $row->id;
} }
public function printInfo() public function printInfo(): string
{ {
$this->printAllInfo(); //$this->printAllInfo();
$str = $this->getAllInfo();
if ($this->optype === 'buyshop' && $this->shop_item_quantity > 0 && $this->shop_item_quantity < 20) { if ($this->optype === 'buyshop' && $this->shop_item_quantity > 0 && $this->shop_item_quantity < 20) {
echo "<div style='margin-top: 9px; font-style: italic;'>На складе осталось $this->shop_item_quantity единиц товара!</div>"; $str .= "<div style='margin-top: 9px; font-style: italic;'>На складе осталось $this->shop_item_quantity единиц товара!</div>";
} }
if ($this->optype === 'sellshop') { if ($this->optype === 'sellshop') {
if ($this->getSellPriceMean() < 50) { if ($this->getSellPriceMean() < 50) {
@ -79,36 +81,37 @@ SQL;
} else { } else {
$goods = 'это превосходное изделие'; $goods = 'это превосходное изделие';
} }
echo "<div style='margin-top: 9px; font-style: italic;'>В среднем за $goods можно выручить <span class='success'>{$this->getSellPriceMean()}</span> кр.</div>"; $str .= "<div style='margin-top: 9px; font-style: italic;'>В среднем за $goods можно выручить <span class='success'>{$this->getSellPriceMean()}</span> кр.</div>";
} }
return $str;
} }
public function printImage() public function printImage(): string
{ {
if (!$this->image) { if (!$this->image) {
$this->image = 'noitem.png'; $this->image = 'noitem.png';
} }
echo "<img src='/i/sh/$this->image' class='item-wrap-normal' alt=''>"; return "<img src='/i/sh/$this->image' class='item-wrap-normal' alt=''>";
} }
//todo наличка после покупки отображается с задержкой. //todo наличка после покупки отображается с задержкой.
public static function buyItem($id, User $buyer): string public static function buyItem($id, User $buyer)
{ {
$db = new DBPDO(); $db = new DBPDO();
$check = $db->ofetch("select * from trade_offers where shop_item_id = ?", $id); $check = $db->ofetch("select * from trade_offers where shop_item_id = ?", $id);
if (empty($check->shop_item_quantity) || empty($check->shop_item_id)) { if (empty($check->shop_item_quantity) || empty($check->shop_item_id)) {
return self::NO_ITEMS_IN_STOCK; self::$status = self::NO_ITEMS_IN_STOCK;
} }
// TODO БАРТЕР! // TODO БАРТЕР!
if (isset($check->barter_item_list_json)) { if (isset($check->barter_item_list_json)) {
echo "Работаем по бартеру!"; self::$status = "Работаем по бартеру!";
} }
$db->execute(self::BUY_QUERY, [$buyer->getId(), $check->shop_item_id]); $db->execute(self::BUY_QUERY, [$buyer->getId(), $check->shop_item_id]);
$item = $db->ofetch("select item_id, name, price from inventory where item_id = ?", $db->lastInsertId()); $item = $db->ofetch("select item_id, name, price from inventory where item_id = ?", $db->lastInsertId());
if (empty($item->item_id) || empty($item->name)) { if (empty($item->item_id) || empty($item->name)) {
return 'Запрос в базу не прошёл.'; self::$status = 'Запрос в базу не прошёл.';
} else { } else {
$user = new User($_SESSION['uid']); $user = new User($_SESSION['uid']);
// Если не хватает налички, снимаем с банка с комиссией. // Если не хватает налички, снимаем с банка с комиссией.
@ -117,14 +120,12 @@ SQL;
$bank = new Bank($buyer->getId()); $bank = new Bank($buyer->getId());
$bank->withdrawMoney($item->price); $bank->withdrawMoney($item->price);
} catch (GameException $e) { } catch (GameException $e) {
echo 'Банковская ошибка!'; self::$status = 'Банковская ошибка! ' . self::NO_MONEY;
return self::NO_MONEY;
} }
} else { } else {
$user->setMoney($user->getMoney() - $item->price); $user->setMoney($user->getMoney() - $item->price);
$user->saveMoney(); $user->saveMoney();
} }
} }
if ($check->shop_item_quantity != -1) { if ($check->shop_item_quantity != -1) {
@ -133,10 +134,10 @@ SQL;
$deloText = $buyer->getLogin() . " купил товар «" . $item->name . "» id:(" . $item->item_id . ") в магазине за " . $item->price . "."; $deloText = $buyer->getLogin() . " купил товар «" . $item->name . "» id:(" . $item->item_id . ") в магазине за " . $item->price . ".";
GameLogs::addUserLog($buyer->getId(), $deloText); GameLogs::addUserLog($buyer->getId(), $deloText);
return "Предмет " . $item->name . " куплен за " . $item->price . "."; self::$status = "Предмет " . $item->name . " куплен за " . $item->price . ".";
} }
public static function sellItem($id, User $seller, $bankTrade = 0): string public static function sellItem($id, User $seller, $bankTrade = 0)
{ {
$db = new DBPDO(); $db = new DBPDO();
$item = $db->ofetch('select * from inventory where item_id = ?', $id); $item = $db->ofetch('select * from inventory where item_id = ?', $id);
@ -154,11 +155,10 @@ SQL;
$deloText = "{$seller->getLogin()} продал товар «{$sellingItemName}» id:($id) в магазине за $sellingPrice кр."; $deloText = "{$seller->getLogin()} продал товар «{$sellingItemName}» id:($id) в магазине за $sellingPrice кр.";
GameLogs::addUserLog($seller->getId(), $deloText); GameLogs::addUserLog($seller->getId(), $deloText);
if ($sellingPrice == 0) { if ($sellingPrice == 0) {
$status = "После длительных и изнурительных торгов вы плюнули на всё и просто подарили ваш «{$sellingItemName}» торговцу."; self::$status = "После длительных и изнурительных торгов вы плюнули на всё и просто подарили ваш «{$sellingItemName}» торговцу.";
} else { } else {
$status = "Вы продали «{$sellingItemName}» за $sellingPrice кр."; self::$status = "Вы продали «{$sellingItemName}» за $sellingPrice кр.";
} }
return $status;
} }
/** Подчсчёт средней суммы продажи. /** Подчсчёт средней суммы продажи.
@ -177,19 +177,20 @@ SQL;
/** /**
* Для кнопок управления под картинкой предмета в зависимости от ситуации. * Для кнопок управления под картинкой предмета в зависимости от ситуации.
*/ */
public function printControls() public function printControls(): string
{ {
if (in_array($this->optype, ['setmarket', 'unsetmarket', 'buymarket', 'sellshop', 'buyshop',])) { if (!in_array($this->optype, ['setmarket', 'unsetmarket', 'buymarket', 'sellshop', 'buyshop',])) {
return '';
}
$str = $this->optype == 'setmarket' ? '<input placeholder=" ' . $this->price . ' " name="cost">' : ''; $str = $this->optype == 'setmarket' ? '<input placeholder=" ' . $this->price . ' " name="cost">' : '';
$button_name = self::BUTTON[$this->optype]; $button_name = self::BUTTON[$this->optype];
echo <<<FORM return <<<FORM
<form method="post">$str <form method="post">$str
<input type="hidden" name="itemId" value="$this->item_id"> <input type="hidden" name="itemId" value="$this->item_id">
<br><input type="submit" name="$this->optype" value="$button_name"> <br><input type="submit" name="$this->optype" value="$button_name">
</form> </form>
FORM; FORM;
} }
}
/** /**
* @return int * @return int

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@ -9,6 +9,11 @@
use Battles\Database\DBPDO; use Battles\Database\DBPDO;
use Battles\User; use Battles\User;
include_once 'classes/Database/db.php';
include_once 'classes/Database/Mysql.php';
include_once 'classes/Database/Statement.php';
include_once 'classes/Database/Exception.php';
ini_set('display_errors', 'On'); ini_set('display_errors', 'On');
error_reporting(E_ALL); error_reporting(E_ALL);
const GAMEDOMAIN = "battles.lan"; const GAMEDOMAIN = "battles.lan";

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